RetroArch 9+

A frontend for emulators

Daniel De Matteis

    • 4.6 • 124 Ratings
    • Free

Description

RetroArch is a free, ad-free, open source, and cross platform frontend/framework for emulators, game engines, video games, media players, and other applications. Supported systems come in the form of libretro cores. The following cores are included:

* 2048
* Amstrad - CPC (CrocoDS)
* Amstrad - CPC/GX4000 (Caprice32)
* Arcade (FinalBurn Neo)
* Atari - 2600 (Stella 2014)
* Atari - 2600 (Stella)
* Atari - 5200 (Atari800)
* Atari - 5200 (a5200)
* Atari - 7800 (ProSystem)
* Atari - Lynx (Handy)
* Bandai - WonderSwan/Color (Beetle Cygne)
* Cave Story (NXEngine)
* Commodore - Amiga (PUAE)
* Commodore - C128 (VICE x128)
* Commodore - C64 (VICE x64, fast)
* Commodore - C64 (VICE x64sc, accurate)
* Commodore - C64 SuperCPU (VICE xscpu64)
* Commodore - CBM-II 5x0 (VICE xcbm5x0)
* Commodore - CBM-II 6x0/7x0 (VICE xcbm2)
* Commodore - PET (VICE xpet)
* Commodore - PLUS/4 (VICE xplus4)
* Commodore - VIC-20 (VICE xvic)
* Dinothawr
* Doom (PrBoom)
* DOS (DOSBox-Pure)
* Fairchild ChannelF (FreeChaF)
* GCE - Vectrex (vecx)
* Game Music Emu
* Handheld Electronic (GW)
* MSX/SVI/ColecoVision/SG-1000 (blueMSX)
* Mattel - Intellivision (FreeIntv)
* NEC - PC Engine / CD (Beetle PCE FAST)
* NEC - PC Engine / SuperGrafx / CD (Beetle PCE)
* NEC - PC Engine SuperGrafx (Beetle SuperGrafx)
* NEC - PC-98 (Neko Project II Kai)
* Nintendo - DS (DeSmuME)
* Nintendo - DS (melonDS DS)
* Nintendo - Game Boy / Color (DoubleCherryGB)
* Nintendo - Game Boy / Color (Gambatte)
* Nintendo - Game Boy / Color (Gearboy)
* Nintendo - Game Boy / Color (SameBoy)
* Nintendo - Game Boy / Color (TGB Dual)
* Nintendo - Game Boy Advance (VBA Next)
* Nintendo - Game Boy Advance (VBA-M)
* Nintendo - Game Boy Advance (gpSP)
* Nintendo - Game Boy Advance (mGBA)
* Nintendo - NES / Famicom (FCEUmm)
* Nintendo - NES / Famicom (Mesen)
* Nintendo - NES / Famicom (Nestopia UE)
* Nintendo - NES / Famicom (QuickNES)
* Nintendo - Nintendo 64 (Mupen64Plus-Next)
* Nintendo - Pokemon Mini (PokeMini)
* Nintendo - SNES / SFC (Snes9x 2005)
* Nintendo - SNES / SFC (Snes9x 2010)
* Nintendo - SNES / SFC (Snes9x)
* Nintendo - SNES / SFC (bsnes)
* Nintendo - SNES / SFC (bsnes-hd beta)
* Nintendo - SNES / SFC / Game Boy / Color (Mesen-S)
* Nintendo - Virtual Boy (Beetle VB)
* Palm OS (Mu)
* PocketCDG
* Quake (TyrQuake)
* Rick Dangerous (XRick)
* SNK - Neo Geo AES/MVS (Geolith)
* SNK - Neo Geo CD (NeoCD)
* SNK - Neo Geo Pocket / Color (Beetle NeoPop)
* SNK - Neo Geo Pocket / Color (RACE)
* ScummVM
* Sega - MS/GG (SMS Plus GX)
* Sega - MS/GG/MD/CD (Genesis Plus GX Wide)
* Sega - MS/GG/MD/CD (Genesis Plus GX)
* Sega - MS/GG/MD/CD/32X (PicoDrive)
* Sega - MS/GG/SG-1000 (Gearsystem)
* Sega - Saturn (Beetle Saturn)
* Sharp - X68000 (PX68k)
* Sinclair - ZX Spectrum (Fuse)
* Sony - PlayStation (Beetle PSX HW)
* Sony - PlayStation (Beetle PSX)
* Sony - PlayStation (PCSX ReARMed)
* Sony - PlayStation Portable (PPSSPP)
* Texas Instruments TI-83 (Numero)
* Thomson - MO/TO (Theodore)
* Vircon32
* VirtualXT
* WASM-4
* Watara - Supervision (Potator)

RetroArch supports a broad range of features, including:

* Netplay
* Soft patching
* RetroAchievements
* Save states
* MFi controller support
* Key remapping per core or per game
* Gyro
* Cheats
* Custom overlays
* Shaders
* Fast forward and rewind
* Game artwork
* AI translations
* Advanced latency management

**RetroArch and Libretro are in no way affiliated with Nintendo. The name "Nintendo" and all associated game console names are registered trademarks of Nintendo Co., Ltd.**

What’s New

Version 1.19.1

- Fix a crash during scanning corrupt files
- Change defaults to enable haptics

Changing the defaults only affects new installations. Make sure to check out the Input settings for haptics to turn on vibrations on key presses. Enjoy!

Ratings and Reviews

4.6 out of 5
124 Ratings

124 Ratings

Dru64 ,

(Retro) Game Changer

Can’t quite believe we have RetroArch on iOS. I’ve been using it on & off for years on various platforms (PC, Nintendo Switch, Steam Deck) with varying results. I’m now trying it on a 5th generation iPad Pro with a wired PS5 controller. The iOS version just seems to work exactly as I wish the other platforms had - no set-up issues (bar one timing fix), easy to get games working and assign controller buttons, great range of slang shaders (I’m using "crt-geom-deluxe" with default values and HDR). I’ve been trying out my favourite vertical monitor coin-ops I grew-up with in the early 1980s (Scramble, The Pit, Time Pilot, Kangaroo, Bomb Jack, Traverse USA, Circus Charlie etc.), they all worked really well and looked great on the iPad Pro in portrait mode. Been so impressed I haven’t yet got around to trying my favourite computers & consoles (Atari VCS, C64, Amiga, SNES).

Spandan22 ,

Literally a Dream Come True!

This was the emulator that I was most anticipating once Apple changed their App Store policy. It allows for so much customization (like scaling the output to perfectly fill the screen on an iPad Pro). It’s also light years ahead of every other N64 emulator on iOS. One big positive thing that I’m also seeing from the dev team is that they have been very quick to patch bugs since this went live on the App Store. Thanks!

CrumbyTweak ,

Please try and get us …..

Please dev if you are listening please get us the best selling console of all time and you will complete our lives! By the way thanks so much for bringing this so promptly to us!

App Privacy

The developer, Daniel De Matteis, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary based on, for example, the features you use or your age. Learn More

Supports

  • Game Controllers

    Play this game with your favourite compatible controller.

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