With only a sword and magic in your hand, you will face a fantasy world in the age of calamity with full of monsters.
Explore and adventure through various mazes, and challenge hundreds of dangerous monsters and big bosses.
For survival, you can obtain different random skills and combine them for have countless possibilities.
Create unique fighting styles to break through all the challenges!
1. Slash attack and long-range magic to defeat different enemies
2. Fantastic and gorgeous 3D world design
3. Super spectcular battle effects and fights against strange creatures - such as banana monsters!
4. Beautiful and eye-catching character design with unique special combat skills
Welcome for any feedback! We'll do our best to make the game better!
Minor bug fix
Ratings and Reviews
Absolutely the best Archero style game I have played so far, and I’ve played practically all of them. Love the graphics, the battle mechanics are my favorite with the dual fighting style being able to switch between melee and magic just by moving the distance between you and the enemy. Love the stages so far and an actual variety of enemies in each different area instead of just rehashing the same bad guys over and over. And love that each stage is themed and unique over the other. Great job guys I can’t wait to see what future updates hold in store and am lookin gun forward to any other releases you guys develope.
Wrote this to address melee claims
You have 100% control over if you get hit by a melee attack.
UNLIKE Archero you do not take damage for simply touching an enemy. You have to actually get HIT by an ATTACK to take damage.
Thus... you can dodge their hits and hit back after the dodge.
Also: you hit all enemies in range of your melee attack when you swing.
Also also: you’ll only move towards enemies during a melee chain if you don’t move between attacks. So learn to attack move attack move... and you’ll pick up melee real quick. It’s high risk, high reward (does significantly more damage).
Although I will agree with complaints that all the upgrades are mirrored from Archero. Would’ve like to see more variety given a melee mechanic in the game. You can bring your ranger attack to outmatch melee or power up melee to basically one shot anything that gets close.
Boss fights are great. If you have experience with and like Archero you’ll FLY through the first 3 areas. Happy gaming all!
Melee is a problem
The game is meh. A better graphics archero that plays a bit slower but adds HORRIBLE melee as the ONLY difference to archero. It has same upgrades, skills, leveling system, etc. which is pretty embarrassing for the developer. Their are so many creative things you could have done to make this better and you blew it.
Melee is flat out bad. It moves you towards the enemy so you’re constantly running into projectiles as you use melee. Many enemies must be killed in melee, so it can’t be avoided. And you have 0 control over whether the enemy or you take melee damage yourself. Its really bad and I can’t stress this enough.
And seriously, not any new skills? Add something! Add a poison trail skill so I release poison clouds as I run away, add a charge function so I can hold down my shot for a special beam that goes through walls, add a stunning shot to stop enemies for .25 seconds on hit, add SOMETHING to differentiate your “own game”. I’m fine with copy cats of good games, but you somehow made everything worse.
Honestly, melee is so badly implemented that I went back to archero and put $20 into it. Don’t think I’ll be picking this up again.
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- Trefle & Co. Limited
- 219.8 MB
- Requires iOS 10.0 or later.
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
- Age Rating
- Copyright © Trefle & Co. Game
- In-App Purchases
- Starter Value Pack $1.99
- Battle Pass $4.99
- Weekly Boost Pack $0.99
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