There’s something nasty lurking in the shadows of Sevastopol space station, with acid for blood and very sharp teeth. Staying alive in this chilling survival horror requires stealth, brains and a healthy dose of good fortune as you ask yourself: when you’re playing Alien: Isolation, will anyone hear you scream?
Can you survive the horrors of deep space?
This suspense-filled follow-up to the original Alien movie picks up the story of Ellen Ripley’s daughter, Amanda, 15 years after her mother had a close encounter of the worst kind.
Amanda finds herself on a derelict space station where nobody can be trusted, and the few remaining human inhabitants live in fear of the lethal predator stalking the corridors. This is an enemy that cannot be defeated, so her survival depends on knowing when to run and when to hide, as you follow her mission objectives and piece together the frightening mysteries of Sevastopol.
Up close and personal
This iOS version of the award-winning 2014 console game uses impressively detailed graphics to immerse you in its utterly gripping story.
Darkness is also a crucial part of Alien: Isolation’s DNA, and the ingenious sound design ensures that every creak, echo or footstep can become the stuff of nightmares.
Are you in control?
The touchscreen controls can be easily customised to fit your gameplay preferences, while you can also hook up an external controller (or for iPad users, a keyboard and mouse) to guide Amanda through the station’s maze of corridors and ducts.

You’ll need to make smart use of tools, weapons and other items when you find them. Flamethrowers are one of the few things capable of scaring a Xenomorph away, but when the chips are down, even a humble flashlight can be your best friend.
Inspired by a classic
Ridley Scott’s original 1979 Alien has become a touchstone for sci-fi horror, and Isolation is painstakingly faithful to the look and feel of this movie classic.

From the claustrophobic air vents to the ominous pulse of a motion tracker – not to mention music eerily reminiscent of Jerry Goldsmith’s famous film score – the atmospheric production design makes you feel as if you’ve just stepped off the doomed Nostromo.