Gin Rummy 4+
Collect melds and runs
Designed for iPad
- Offers In-App Purchases
Gin Rummy is the popular rummy card game. Get one card, discard another and collect the best set for the victory.
- clean big cards
- auto-sort current hand
- card animation
- auto-save when exit
Fixed statistics table layout.
Ratings and Reviews
A fun game for any level of player
I have had other Gin Rummy games for my iPad, but they made me too frustrated. I swore the games cheated because I so seldom won. That may sound like sour grapes, but it’s no fun to lose all the time. I accused the game of cheating because (unlike a human opponent) it knows exactly what cards I had in my hand and what cards were still in the deck. Too many times I needed one card to win, but that card didn’t come up until just the moment the other player knocked and won. It knew exactly what card I needed.
I realize there are players out there who are very good and can remember every card played. I am not that good. I like games where I can win at least a quarter of the time. This game has three difficulty settings. The first level is very easy and is for children or beginners. I started with that but quickly got bored with it because I won every game. I am now enjoying the middle or average setting.
There is also an advanced player setting. I may never switch up to that, but if you are able to remember cards already dealt and can figure out what cards the other player has, that setting is for you. Meanwhile, I am happy with winning half the time. It’s enough challenge without being frustrating.
The first problem, you should be able to manually move your cards around. But you can’t. There was an instance where I should’ve had Gin and the program did not see it. The computer tells you if you have gin, I had no choice but to knock. Even though I had Gin. I have a screenshot.
Another problem is, if you have two runs going, with two different suits, and you pick up a card. The program then rearranges them to sets (ie 777 and 888) which may be the best for points value. However maybe that’s not the route I want to go, because of cards that have been let go or cards that I know are dead in the pile. And when that happens you have no idea what the card was that you just picked up, it’s not highlighted or anything so you have to sit there and mentally sort through the cards trying to figure out what card you want to discard.
And the final problem which I just saw the AI do, Was he had three or four of the nine’s, and then he started discarding them? Because I had discarded them so I knew when I let go of the third one, oh shoot he’s going to have three nines. He picked it up, and then later started letting the nines go. OK well you could say maybe it didn’t go with this hand, well I called Gin and There was no reason for him to let those 3 nines to go. The next highest card he had in his hand was a six. And he only had one set of melds. So basically you’re playing with an idiot and 9 times out of 10 you should be able to knock or call Gin before it.
Don’t call it AI then stack the deck
Anyone else notice the card that comes up when it’s your turn first? Nearly always a face card.. every 10th one is an A,2, or 3... nearly never a 5-9. I’ve got about 120 games in (60 on the “hard” level). I’m batting around 60%, but it takes some quick work in the first 3 turns of the hand or it’s time to start dumping your highest cards. AI knocks quickly.... too quickly... too often.
The deck is rigged as well. Throw away a 9 and two come off the top of deck right away. This happens very often.
As others have previously stated, the best strategy is to undercut AI. It’ll knock ASAP in “hard’ setting. Recently, I came back and won after being down 10-95. AI knocked twice (in a row) before I drew a card, but I undercut and knocked my way back. TIP: if you get deadwood to 5 or less, go for gin or Big Gin. It doesn’t, so you should. Developers should not have it auto arrange melds like it does. They should also not call it AI. I just learned the game and haven’t tried all the apps out there, but I’m giving this rating of 2 stars for the obvious rigging. If you can’t build a proper computer program, don’t call it AI and stack the deck.
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- Mahjong, OOO
- 44.6 MB
- Requires iOS 9.3 or later.
- Requires iPadOS 9.3 or later.
- iPod touch
- Requires iOS 9.3 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Apple TV
- Requires tvOS 9.0 or later.
- Age Rating
- © Mahjong
- In-App Purchases
- Full Version $4.99
- Opponent Brandon $1.99
- Opponent Carol $4.99
- Opponent Daniel $9.99