Battle Car Craft 12+
Ride in block tanks you build
Designed for iPad
- Offers In-App Purchases
Tank Version of Battleship Craft!
Tank guns and rotating turrets are available in v1.2
3D sandbox vehicular combat game, which you build cars with a whole bunch of hull blocks, weapons, tires, etc. The cars you crafted run physically and battle in single play and
Vehicle physics simulation
Realistic wheel simulation calculates movements such as friction, lean of a body, acceleration, air resistance by block parts weight and their positions.
Sharing your crafting cars
Posting your photos and movies on Twitter, Youtube.
You can share your creation in the gallery.
Craft your unique battle cars from dozens of parts with your Infinite Imagination!
Recommended models: iPhone 5s or newer, iPad Air or newer, iPad mini 2 or newer.
- Improving performance
- Visualize where parts can be placed
- Display of the center of mass
- Bug fix for turret ring
Ratings and Reviews
Great but underdeveloped
This game is a great idea, but not enough time is into it currently to make it that fun. I have a good list of changes the devs should make to this game. 1: make a system for getting gold that isn’t paid, such as 1-3 gold when you pass a mission for the first time. 2: up the amount of silver you get our lower the cost of items that take silver. The first two are more me complaining about the grind then the gameplay. 3: multiplayer might need to come before anything here, as after you grind an entire tank’s worth of steel, you just slaughter anything you come across, and you get to the last level fast. By that point, there’s nothing else to destroy, and the game gets boring. If multiplayer was added, then I could fight against crafts that survived the last level (like me) and destroy them. Basically a replay-ability complaint. Hopefully my constructive criticism will help this game get better. 4: remove or change the fuel system. I would like to play the game for longer than 30 minutes, just to wait 5 hours (I did the math) to play for 30 minutes again. Not to mention the amount of money you get from 15 games is almost nothing, unless you farming the last level.
A great game
This is a great game and I have a few complaints. 1. When you have beaten everything and you don’t have anything to do, you get bored so I would like you guys to make a multiplayer mode so we can see other beautiful tank designs and have way more fun battling instead of ai trying to ram you. 2. Make a option for when your posting tanks/cars that you can customize how much it costs. If this is already a thing, make it less complicated to find it. 3. Make a campaign that you can get gold in instead of having to pay money. 4. Make the treasure thing have different rewards like parts and make a little tab telling you the chance of if or if not you will get it. 5. Make it so on testing you can spawn tanks when you want to fight. 6. In the tank shop *gallery* add a search button. 7. In gallery again, add a price limit for starters. 8. Make things less expensive. 9. Making tabs for posting things to the gallery has a limit. And I would like it to be a better limit. Like 50 letters at max. 10. Make updates on the game. Usually when I play it all I have is tanks and campaign. Add updates instead of just having a mini game. Those are all my thoughts or things you should add and then again, this is a great game.
Great game idea. I've played battleship craft, warship craft, and naval craft for years. This one is not quite the same quality though a little work and it could be. The polishing that needs doing is in two main areas (aside from minor details that bug me.) 1. Diversity in the levels: As it stands, there are two maps and a handful of enemies that you can face. The other games of this type have well over 20 different scenarios. Gets boring after you whoop the dumb AI a couple times. 2. The "fuel" thing is the dumbest idea for this game. It limits play time to nill. If you want people to play the game then let them play the game. Grinding for parts is difficult enough without that little "feature."
Those are the main areas in severe need at this juncture. The minor details include the editor being a tad fiddly, the AI being rather laughably bad, and the maps having poor visual quality.
Overall this game has the makings to be a decent quality, fun, build and battle style game but it needs a little more time to get the kinks out. (Last update was 6 months ago so I don't know if it's going to happen.) In my opinion it's close to being good.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Takayoshi Shibata
- 270.4 MB
- Requires iOS 9.0 or later.
- Requires iPadOS 9.0 or later.
- iPod touch
- Requires iOS 9.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 12+ Infrequent/Mild Cartoon or Fantasy Violence Infrequent/Mild Realistic Violence
- © sbtk44 games
- In-App Purchases
- Gold 4 $1.99
- Gold 11 $4.99
- Gold 24 $9.99
- Gold 56 $19.99
- Gold 150 $49.99
- Gold 96 $29.99
Challenge friends and check leaderboards and achievements.