Regain self in a biphase world
Seasun Games Corporation Limited
Designed for iPad
Escape the world of red and black, and embark on a journey of struggle and salvation.
Game Genre: Biphase, developed by several college students from different universities, is a 2D platform jumping game with exploration and puzzles as its core.
Our Message: We hope that the game can show the plight of some bipolar patients in a realistic and in-depth way by depicting an "individual" in a group, in addition to popularizing the phenomenon related to the disease. We are trying to trigger the public's empathy through the individual's narrative, and call on the public to adopt a more understanding and tolerant attitude towards patients with bipolar disorder.
Abstract Narration: The narration part of this game was based on real cases around the player, mainly about the main character with bipolar disorder, who explores the abstract world of red and black mental images to find an exit.
Puzzle Levels: The level process is a metaphor for the condition "bipolar disorder". The main components of the scene, red and black, fade into the background of the same color, just as people wrapped in extreme emotions often fail to perceive the whole picture. The red and black worlds in the game refer to the "manic" and "depressive" mood poles of bipolar disorder, and the characters are in a world divided by two levels of emotions.
How to Play: In the level, players manipulate the main character to move left and right, jump, press the switch, jump to change the background color. Players switch back and forth in the red and black dual-phase mental image world, and interact with the scene components with different states of passage in the two colors of the background, when the scene components and the background color is the same, the components are in non-interactive state; when the scene components and the background color is opposite, the components are interactive state. Players gradually explore the path to the end in the switching of red and black.
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Special thanks to: DBSA(Depression and Bipolar Support Alliance)
-Adjusted the layout of Stage 2-2 and added guidance tips
-Optimized the decision of save point in 7-1
-The display mode of the acknowledgment page after the game-ending changed from staying for a fixed time to continuing after jumping
-The position of the jump button can be adjusted in the "input settings" interface
-The position of the movement button can be adjusted in the "input settings" interface
-Fixed the bug that some parts of the game-ending would not be resurrected to the correct location
Ratings and Reviews
one of the best games i’ve ever played
the mechanics of this game are easy to catch onto but the levels of complexity make it very intriguing and fun to play. the music is very nice and hints of the story are paced very well throughout the levels. I have bipolar and this game is pretty representative of the experience- even before the beautiful play through explanation and story at the end, I already somewhat related to the little character lost in an abyss of change.
I like the ultimate design and the idea keep working at it!👍
This game is great, and I love the history behind it. Will you be making more levels?
Edit: I found a glitch. At the end of the first part, you have to exit and re enter to get to the second part. Please fix this if you can, but if not, it doesn’t matter
Developer Response ,
Thanks for your feedback! We'll fix the error in the near future!
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- Seasun Games Corporation Limited
- 222.4 MB
- Requires iOS 10.0 or later.
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 12+ Infrequent/Mild Horror/Fear Themes Infrequent/Mild Medical/Treatment Information
- © Seasun Games Cooperation limited