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Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress. Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
Pocket Edition contains all 4 worlds of the Steam version:
You control a tribe of dwarves by giving them commands to dig in certain places, attack enemy creatures, and build houses and other structures. You'll need to provide your dwarves food and clothing, as well as help them with magic when fighting against other inhabitants of the world. You start the game with one dwarf and gain additional dwarves as your experience level increases.
Each game level has many layers of earth to explore, from the sky down to boiling subterranean lava. The level is randomly generated as an island, restricted by natural boundaries: oceans on the edges, lava beneath it, and the sky above. Other features include day and night and changing weather conditions. The worlds differ in size, humidity, temperature, terrain, and flora and fauna. Abandoned halls and rooms with treasure are hidden somewhere deep within the islands.
One feature of the game is a user-friendly system of recipes for crafting. The recipes are organized and easily accessible. You can craft dozens of different items: building blocks for houses, furniture, decorations, weapons, armor, ammunition, and food for your dwarves.
At the outset you find the recipes for basic tools and items, and build a small house with places to sleep and eat. Then, the size of the tribe increases and catches the attention of other inhabitants of the world. Most of them are night creatures and dwell underground. The worlds are full of fantasy creatures like zombies, skeletons, goblins, beholders, ghosts, giant spiders, and others. Some of them pay little attention to the dwarves, as long as the dwarves do not come into their field of vision. Others gather into quite large groups and try to break into the dwarves’ residence.
Especially dangerous are the waves of monsters that appear from time to time from portals. So, do not neglect to build a safe haven with strong walls and numerous trapdoors, cells, firing towers, and secret passageways.
As a divine being, you possess various spells. You can speed up the movement of the dwarves, open small portals, illuminate dark caves to scare away monsters, evoke natural magic in the form of rain or tree growth, hurl fireballs at the monsters’ heads, and find useful resources and hidden rooms underground, thereby helping to speed up resource extraction, exploration of the world, and the population growth of your assistants.
+ fixed Cloud Save feature
+ fixed minor bugs
Ratings and Reviews
Great, Please i beg of you please keep going
I love this game. Epic battle, large forts, challenging enemies. However, i still think that It could be worked on. First off, the lack of population is just sad. We need to. After level 12, get two dwarves per level, because a million xp is a worthy achievement any day. Second, we need more expansive world. Like a global map. A map of a continent, and on it are several spots where you select where you want to start a colony. Also, you should be able to have several, have trade, a religion, war, not raids, war, like 30 dwarves against 100 full grown orcs. Third, there must be a new type of level, called SIEGE, when your dwarves go and burn orc cities, and burn goblin coves. I also would like a form of religion and procreation, allowing bloodlines and possibly a way to crown someone king or governor of a colony. Now, this could take years, but I would suggest a series of installments over several years. Pick and choose if you will do this, but please, as a fan, please do this, then you can raise your price to 7 or 10 bucks, and if advertised, you could have tv adds and a lot of money. Yours truly, a fan
Ps thanks for the Halloween stuff it really made my day
A True Gem
Craft The World is probably about as close Dwarf Fortress will ever get to being accessible to the masses. Played on a two layer side view reminiscent of a terrarium, the game oozes a certain swarthy Scandinavian dwarven charm.
It takes a little adaptation to understand the logic of the dwarves as they dutifully attempt to follow the commands of your every tap on the pane of this virtual ant farm. However, the overall experience is very well refined, bolstered by years of updates on a true labor of love.
The game now languishes an unappreciated artifact of yesteryear but, if you like colony management games, prepare to be charmed.
A Little Unbalanced
So this game is really fun but be warned it can be more tower defense than building and digging, which is what I thought it was since the title has the word crafting in it. I wish there was a way to turn off the portals because I quite enjoy the crafting aspect, and fighting creatures in the ground, etc. With the portals though I seem to be able to just barely survive enough to build up to a point where I can barely survive the next portal wave. Fall behind at all and g,bye crafting and gathering aspect, hello to getting ur but kicked every hour! Reading online, people tend to build underground but that takes away the creativity.
- Dekovir, Inc.
- 330 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, German, Italian, Japanese, Korean, Russian, Simplified Chinese, Spanish
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Horror/Fear Themes
- © 2011-2017 Dekovir, Inc.
- In-App Purchases
- DLC Sisters in Arms $2.99
- Biomes Add-on $1.99
- Biomes Add-on (Special Price) $0.99
With Family Sharing set up, up to six family members can use this app.