This app is an unofficial fan-made digital adaptation of Deep Space D-6, a fantastic solitaire board game by Tau Leader Games. You are the captain of a spaceship deep inside enemy territory, and you need to make the best use of your crew to make it out. You will be rolling dice, which represent your crew, and assigning them to different stations to deal with incoming external and internal threats. Will you use your science die to recharge shields or fix that time warp? Will you send your engineers to deal with a robot uprising or repair your hull? Will you lead your crew to victory or meet your doom in the cold void of space?
- Solitaire dice game about surviving the cruel depths of space
- Very short but very strategic games, to play anywhere
- Completely free to play, without ads or microtransactions
- Detailed interactive tutorial to learn to play, and a quick reference guide
- More than a dozen challenging achievements to unlock
- Global leaderboards system (Game Center required)
- Completely offline, no Internet required
Based on the free print-and-play version of Deep Space D-6 by Tony Go.
The physical retail version of Deep Space D-6 includes 3 additional ships, and many more threat types and ways to play
Àlex Vergara Nebot is not associated with Tau Leader Games
- Local highscore system
- Added button to explain difficulty
- Disabled crew dice interaction while enemy is appearing to fix bugs
Ratings and Reviews
DS-D6 was my first PNP
You’ve done an amazing job with this, miss the layout of the ship and kinda having that worker placement feel but this works great for phones. I don’t know if you plan on making further updates but I have a few questions and suggestions ( I think should have a ship display toggle in the menu would make more use of drag and drop option as well. Do you have the rights to the game to allow you to utilize the other ships that are not just the one in the PNP? If you do have rights to the game it would be cool to see the expansion implemented.) it would be nice if you do plan on expanding in any of these areas to keep what you have now as free (like the PNP) but if you want the additional ships and the expansion have it be a paid DLC even at .99c this is a well loved game and the fact you made it so I don’t have to print a copy and scrounge up dice for my friends is great.
Developer Response ,
Thank you very much for your kind words! I do have some more updates planned out, including a horizontal mode where you can see the layout of the ship! It may take some time however since I do this in my free time. Unfortunately I don't have the rights for the additional ships, only for the basic print-and-play one.
It’s Just Bad
Firstly, this is an “unauthorized port” of someone else’s game. Secondly, that game isn’t even good. At first glance, this game looks like a cute little entry into the “dice placement” or “dice assignment” style of games, a genre where, in theory, the randomness comes from rolling a bunch of dice (shocker!) and the strategy comes from figuring out how to use those dice. Unfortunately, this game is pretty much all randomness and no strategy. Instead of having a bunch of different ways to use your dice to choose between, most of the time there will only be one currently useful thing to do with each of your dice and you will just… do that thing. Even when theoretically you have a couple options, the correct / optimal thing to do is almost always pretty obvious. “Threats” mostly have only one way to solve them, so you’re completely at the mercy of chance whether you roll what you need or not. Don’t get me started on the “Scanner” mechanic, which is literally just “Well you have a 1/6th chance of rolling the BAD face on every dice, and if you roll too many of them you get screwed.” Maybe the actual official board game version of this has some added complexities that actually add meaningful choices and strategy. If it does, this port is doing a disservice to DSD6 by making it seem worse than it actually is. If not, well, it’s just a bad game.
Developer Response ,
Hello, I appreciate the honest feedback, but this game (albeit unofficial) is very much authorized and appreciated by the board game's designer. You can check Tony Go's tweets from June 2nd 2021.
Excellent Implementation. So-so game.
This is one of the best implementations of a board game I’ve seen. Virtually no bugs, smooth play, good short tutorial, and very responsive. Art and interface are minimalistic but thematic.
My only problem is that the underlying game, while fun at first, quickly declines. The game comes down to rolling dice and assigning them, then drawing a random threat from a deck and rolling to see which threats trigger. Most dice have limited function so in many cases you’ll roll six and be able to use fewer than half of them. There are some interesting choices, but they aren’t every turn and they often don’t matter because a few turns of bad rolls and threats (which is very common) will take you from full health to destruction.
I’ve heard there’s expansions for this and would love to see them implemented. The system works and could be fun if more choices were available. As it stands, I’m neutral on this one. The implementation is a 10/10. The game is a 3. It’s worth trying out and it’s fun in the same way solitaire is fun, but don’t expect for it to stay fun if you play it too much.
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- Alex Vergara Nebot
- 90 MB
- Requires iOS 10.0 or later.
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
English, Catalan, Spanish
- Age Rating
- © 2021 Àlex Vergara Nebot
- In-App Purchases
- Developer Tip Jar $1.99
Challenge friends and check leaderboards and achievements.