Screenshots

What’s New

Version 2.4.0

Ahoy!

Update 2.4 is here! Here is what’s new:

- Get ready for Blitz Pass, starting 1 October 2019! Play battles, earn XP, and get rewards!
- The MVP of the match now gets a special highlight after each battle.
- A new Domination map has been added for Tier VII to X!
- Premium Account overhaul: Passes and Premium Time have been merged into one.
- Three new German commanders have been added.
- Ship balancing, bug fixes, and more!

Ratings and Reviews

4.7 out of 5
59.5K Ratings

59.5K Ratings

LKatav ,

Wargaming Could NEVER Have Ever, Ever Done Better

I absolutely LOVE this game. I play it almost every day. I have two suggestions. Number one is that instead of your friends and fleet saying ‘in battle’, you could just press a little eye icon and spectate on their battles. You cannot join the battles, but just spectate on them. The second thing is that instead of it saying ‘spectator mode’ when you die, it will just have an option box appear saying to either go into spectator mode or sinking ship mode. If you don’t chose within ten seconds, it will automatically go to spectator mode. In spectator mode it will do the normal stuff while hitting sinking ship mode will let you watch the rooms flood, kind of like the titanic. Only for everyone else it will look like they sink in two seconds like normal. It will look the same in spectator mode. In sinking ship mode it would calculate the amount of time left in the battle. Then It will take that much time for the ship to appear for you to have gone completely under. If one team gets 1000 points, then it will just zoom out for you and the defeat screen shows up. But overall, this game deserves five stars. I thank you Wargaming fan, or, better yet, employee, for your time here. If you are an employee, please respond. Thank you.

RC-1313 ,

Great Game, One Problem

I love this game. Been playing for a while now. Great graphics for a mobile game, feels very realistic. Except for one thing. Torpedoes. Torpedoes are extremely overpowered in this game. When fired from a destroyer, you can see exactly what path they will take. Because of that, it is a lot easier to hit ships than it should be. Another big problem with them is: even when a torpedo misses, if it is a miss under 30-40 ft, it counts as hitting. Which is ridiculous. That keeps skilled players from “threading the needle” and going between torpedoes, because they’ll be counted as “close enough” and do damage. For the first problem, I would suggest either shortening the aiming cone considerably so that you have to time the enemy, or decreasing the accuracy of torpedoes by giving them a potential to turn slightly, and as you upgrade them on your ship, that turning degree will slowly decrease to be less of a factor in your aiming. For the second problem, I have one suggestion that I believe everyone who plays this game would love. Torpedoes should only do damage if they actually hit the ship. Not if they’re “close enough” to count. In real naval warfare, close doesn’t count. Make that aspect more realistic. Thanks for your time, and pease take my ideas into account to balance the destroyers/cruisers in the game to be more realistic. I understand it’s a mobile game, but these suggestions will not tax devices any further than the game already does. Thanks again.

Fire Emblem Veteran ,

Too fast

The games great, everything seems balanced and fun so far. The only problem I’ve encountered while playing is that games are too short. Multiple times both sides have 4 players with decent health and the game ends. 10 minutes would be better and would also allow a level of strategic thinking. As it stands, games are too quick to even allow an actual win or lost to appear, but almost consistently a mid-game stop. Please reconsider the time limit as I believe it really limits the entertainment per match.

Edit:Torpedoes. They seem to be “activated” several torpedo widths away from ships. Causing damage despite the actual visual representation of the torpedo not touching anything. This heavily effects both battleship and destroyer gameplay. As battleships are even more vulnerable to torpedoes than in PC and causes them to be essentially useless in matches where both sides are skilled. It makes destroyer duels to be less skill and more spam torpedoes too. Please, make torpedoes only do damage when they actually touch the target, not half of my ships length away from my actual ship.

Edit2: Please for all that is holy, give at least 10 minutes per game. WoW blitz has less time than wot blitz, has bigger maps, and generally slower speeds. It’s irritating.

Developer Response ,

Thank you for taking the time to send us your feedback and impressions of the game so far.
Any feedback is welcome and we will send this on to the development teams.
We hope to see you soon on the open seas!

Information

Seller
WARGAMING Group Limited
Size
2.3 GB
Category
Games
Compatibility

Requires iOS 9.0 or later. Compatible with iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6S, iPhone 6S Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS, iPhone XS Max, iPhone XR, iPhone 11, iPhone 11 Pro, iPhone 11 Pro Max, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, 12.9-inch iPad Pro, 12.9-inch iPad Pro Wi-Fi + Cellular, iPad Pro (9.7‑inch), iPad Pro (9.7-inch) Wi‑Fi + Cellular, iPad (5th generation), iPad (5th generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (2nd generation), iPad Pro (12.9‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (10.5‑inch), iPad Pro (10.5-inch) Wi‑Fi + Cellular, iPad (6th generation), iPad Wi-Fi + Cellular (6th generation), iPad Pro (11-inch), iPad Pro (11-inch) Wi-Fi + Cellular, iPad Pro (12.9-inch), iPad Pro (12.9-inch) Wi‑Fi + Cellular, iPad mini (5th generation), iPad mini (5th generation) Wi-Fi + Cellular, iPad Air (3rd generation), iPad Air (3rd generation) Wi-Fi + Cellular, iPad (7th generation), iPad (7th generation) Wi-Fi + Cellular, iPod touch (6th generation), and iPod touch (7th generation).

Languages

English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese, Turkish

Age Rating
Rated 12+ for the following:
Infrequent/Mild Realistic Violence
Infrequent/Mild Cartoon or Fantasy Violence
Copyright
© 2012–2018 Wargaming.net
Price
Free
In-App Purchases
  1. A small stash of gold $4.99
  2. A big stash of gold $9.99
  3. A small pouch of gold $19.99

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

More By This Developer

You May Also Like