Super Spell Heroes: Mobile RPG 9+

Magic Realtime PvP Battle Game

Sviper GmbH

Designed for iPad

    • 4.6 • 4.7K Ratings
    • Free
    • Offers In-App Purchases



Super Spell Heroes is a strategic real-time PvP game featuring wizard duels with elemental powers. Tactically cast epic spells, fight other players and become a legendary hero!

Explore magical realms, unlock and upgrade new wizards and equip them with unique spells.

Get ready to join the battle now, level up your magic heroes and fight your way across the map to the mystical Crystal Palace!

• Cast powerful spells by matching elements in a frenzy of fighting and puzzle game action
• Wield and level up legendary skills in multiplayer battles, from impressive attacking blasts to strategic blocks and heals
• Fight real-time tactical duels against players from around the world to receive valuable rewards
• Unlock and train every brave hero, from Jane the Witch to Asgard the Golem, and complete their quest
• Master the unique magical spells of each hero and choose their best tactical loadout on your journey to become a legend
• Collect, evolve and max out hundreds of powerful spells to build a formidable deck
• Journey through and discover magical worlds, slaying wizards and bosses on your adventure
• Focus on defensive play or be brave and attack in an epic frenzy? The choice is yours
• Complete quests on the world map to train heroes and level up to achieve ultimate power
• Match your opponents in duels where tactical focus can outdo sheer power
• Connect with Facebook to train and battle with your friends for ultimate bragging rights

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What’s New

Version 1.7.3

- Get ready for wintertime with exclusive items
- Many bug fixes and improvements

Ratings and Reviews

4.6 out of 5
4.7K Ratings

4.7K Ratings

The Croissant ,

Loving this game so far!

I appreciate this game for a variety of reasons. My biggest gripe with mobile games today is easily the intrusiveness of microtransactions, ads, and pay to win mechanics. After completing the second area in this game, I haven’t spent a penny, haven’t watch an ad that wasn’t optional, and have been able to maintain around a 60% win rate. Matches are quick and great for people who love to micromanage, and the rest of the game (deck building, questing, hero leveling, etc.) is great for those who want more of a long term, grindy experience. My biggest concern moving forward is that the developers will move away from what they’ve built to more of a typical pay to win ad watching mobile gaming bonanza. Also, I think a great addition would be guaranteeing a small amount of gold (even 5 or 10) after each win, and reserving the hero key bonuses for things such as spells, gems, and runes. I have a lot of spells ready to upgrade, but the only way to upgrade them is to wait for daily rewards or to buy gems, and I don’t like that. Aside from that, I’m very happy with this game so far. Thank you to all of the developers 🙂

Ethereal material ,


I completed a quest and I already unlocked Jane. And it put another 17% on jane after the quest that really did upset me as 3 hours of my time and I used gems was put to waste. This is a great game, but All i care to get is Asgard. All the rest of the heroes I could care less for. Just my preference. Why does it take soooo long to unlock hero’s and the quests are not for a specific hero they are random? They really want you to pay to play the game but first get people to join the game i’ve already joined clans where people have been afk for days. Its a dying game unless we get more gold quicker and matchmaking is better because everybody can agree its broken when you’re up against someone with 400 extra energy than you when you get a 12 skill like I have. Developers these are main points that if you change I guarantee people will play more. You can still have payment options but first let people get more gold and want to play. More players = more chances people will buy your packs, skins, and gems which I think are completely reasonable prices.

Update: I have to say as disappointed as I was about not getting the 17% towards another hero, I was pretty happy to have done an 8-hour chest and unlock Ra’ju completely. I have no idea how that happened but yeah pretty awesome for me at least. Its also another bug the developers should look into 😂👍🏻👍🏻

Developer Response ,

Thanks a lot for your great review. Sorry that somehow the unlock progress was behaving this way for Jane. Please contact our Support Team about things like this. Our team will be happy to help you solve this issue. Feel free to also tell us your ideas on what and how we can improve the game. We are constantly working on the game and improving it so any feedback we get is appreciated. You can contact us directly from within the game via map - settings - contact support. Looking forward to hearing from you. Your Super Spell Heroes Team.

random_file 6 ,

This game is AWESOME!

I really thought this game wasn’t gonna be so great when I got it but I was quickly proved WRONG. This game is awesome with the ability to level up your characters and send them on quests so they can upgrade faster! And the concept of this game is also good, due to the fact that pretty much 100% original content. I also like the fact that you can get higher status to unlock new characters AND the whole level upgrade system is pretty cool to me to. and I really only have ONE problem with this game and that is the first enemy. I know, I know...but I just don’t like the fact that she lags you and always makes you lose no matter what, and you can only beat HER once you’ve beat the whole game and are REALLY good. Can you please get on to make her a bit less hard? Also I think you should add some new characters like a witch doctor with potion attacks and angles and demons with light and dark attacks. I would love to see this get added but even if it doesn’t this game is still one of the best ones I have. Thanks.

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