The Sonic 4 saga continues in Episode II with the return of a beloved sidekick and fan-favorite villains!
Metal Sonic has teamed up with Dr. Eggman, and the dubious duo are together on Little Planet, ready to build a new Death Egg, this time constructed around Little Planet. It’s up to Sonic and his trusty sidekick to foil Dr. Eggman’s plans and take down Death Egg mk.II. With a classic ‘Sonic feel,’ enhanced gameplay, five distinctive Zones, and a soundtrack composed by Jun Senoue, this speedy sequel that originally launched in May of 2012 does not disappoint.
This release of Sonic The Hedgehog 4: Episode II also includes Episode Metal unlocked from the get-go. This bonus set of stages sees you playing as Metal Sonic across fiendishly difficult versions of Zones from Sonic The Hedgehog 4: Episode I. Complete them to discover the complete story behind Sonic The Hedgehog 4!
Like the rest of the SEGA Forever collection, Sonic The Hedgehog 4: Episode II boasts added features such as leaderboards, cloud saves, and controller support. Each game in the collection is available to download for free from the App Store for iPhone and iPad.
Players who want to experience the games without ads can remove them for a one-time in-app purchase priced at $1.99/ €2.29 / £1.99.
- Five Zones and seven bosses to best as Sonic and Tails
- Play as Metal Sonic in Episode Metal, now unlocked from the start!
- Complete all the Special Stages to unlock Super Sonic!
- Work with Tails to perform the Rolling, Copter, and Submarine combos!
- Can you collect all the Red Star Rings?
SEGA FOREVER FEATURES
- PLAY FREE with ad-support or ad-free via In-App Purchase
- SAVE YOUR GAMES – save your progress at any point in the game.
- LEADERBOARDS – compete with the world for high scores
- CONTROLLER SUPPORT: MFi compatible controllers
SONIC 4: EPISODE II TRIVIA
- Sonic The Hedgehog 4's story takes place after the events of Sonic The Hedgehog 3 & Knuckles
- The halfpipe Special Stages return from Sonic The Hedgehog 2 - don't worry though, they aren't quite as tough as before!
- Can you spot all the other references to Zones and features from the 16-bit Sonic series?
SONIC 4: EPISODE II HISTORY
- Sonic The Hedgehog 4: Episode II was first released in May 2012
- Developed by Sonic Team and Dimps
- Lead Programmer: Koji Okugawa
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Game apps are ad-supported and no in-app purchases are required to progress; ad-free play option available with in-app purchase.
This game may include "Interest Based Ads" and may collect "Precise Location Data" (please see http://www.sega.com/mprivacy/#2e_Third_Party_Info for more information)
© SEGA. All rights reserved. SEGA, the SEGA logo, Sonic The Hedgehog 4: Episode II, SEGA Forever, and the SEGA Forever logo are registered trademarks or trademarks of SEGA Holdings Co., Ltd. or its affiliates.
Bug fixes and refinements
Ratings and Reviews
Update was a downgrade
I am giving this game 5 stars because of so much reminiscing from the classic Sonic the Hedgehog games. I was 8 years old when Sonic came out in 1991; if it weren’t for Sonic, I wouldn’t have developed an interest in video games, and have loved his games since then...not including a few past and present flops (Sonic Boom the worst of it all). I’ve even done much fan art and my own story writing/graphic novel work, as many fans of pretty much *anything* will do.
However...I am removing a star because of the “update”. When I first got this game I had to buy it...but it was ad free and wonderfully enjoyable. Now with the downgrading “update”, I have to, in a sense, buy it a SECOND TIME just to remove the ads! I tried to restore the purchase of the game, but I only got an error, telling me that there were no purchases to restore. That takes the enjoyment of the game and tosses it in a pit of fire.
This issue is apparently a very large problem for all players who have already paid for the game. And if this “update” moves to episode I, which I have as well, there’s going to be a lot more upset players who have already paid for the game(s).
Please, Sega, either refund all purchases that were done to originally buy this game, or automatically upgrade the game to premium for those players who have already paid for the game. It would make a whole lot of rather unhappy players feel better.
Great game but gets boring because...
If your looking for some amazing review about a game that costs 5$ so there’s no waste of money. The game is Ok. Then when you start your Sonic Adventure. You get a screen saying 2$ for no ads and get to play it offline so in total 7$ is going in the TRASH! Ok but if your gonna say I’m a “Sonic hater” I’m not I try to defend him as much as I can against haters. And I love when they make a new game so I can get it. But when this game came out I got it and
I was disappointed after awhile . Sure before when I first got it was fun and the part that made me hang onto the game was that I can play the acts from the first Sonic4 as metal Sonics story so after that it started to get boring. The Chaos Emeralds are really easy to get like the same as Sonic 2 but take out the hard part. So after I got the Emeralds I was bored how I get to the Death Egg fly and beat metal sonic super easy and then it sonic CD metal sonic race and uses that and then beat Eggmans final boss which is kinda hard and what you’ve all been waiting for the ending. It ends when you escape the exploding death egg and take some air pods out and that’s it no other cutscene the credits rolls with sonic slowly going down from space.
So I think the game is kinda.. No pretty bad but that’s my opinion so get the game if all that seems thrilling or anything so yeah.
How come no option for custom control
So unless I’m not seeing it and if so I will remove this review but as far as I can see In the first two classics it allows you to customize the controls in the setting.
You can change the size of the d-pd and even allows some wiggle room for the location of the stick itself. I really liked that cause at first my natural placement on the phone was a little off from the default placement.
If I tried moving right my finger naturally hit the down arrow causing a conflict in how I determined the controls but with the option to adjust them it solved the problem. I get this is more a personal conflict but I just don’t get why they have the option in the previous games and now with a game newer and more advanced they lack this option. It doesnt make sense but maybe there is a reason I’m not seeing. However maybe I’ve overlooked it and there still is an option. If so I can’t figure it out.
- Sega America
- 829.7 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, German, Italian, Japanese, Korean, Portuguese, Simplified Chinese, Spanish, Traditional Chinese
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © SEGA, the SEGA logo, SONIC THE HEDGEHOG and SONIC THE HEDGEHOG 4 EPISODE II are either registered trade marks or trade marks of SEGA Holdings Co., Ltd. or its affiliates. All rights reserved.
- In-App Purchases
- Premium Upgrade $1.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.