What’s New

Version 2.9

September's Exhibition

Artist included in the show:

Barnett Cohen
The Urgency of Quiet, 2018

The Urgency of Quiet is an excerpt from a longer performance/video that mines the space between self and thought. The prevailing assumption that we are what we think dates back to Descartes and remains a source of inevitable suffering for many. Clinging tight to the ego results in existential pain. Breaking the link between self and thought—even if only through a shift in perspective—yields relief, liberating language from its role as a simple conveyor of ideas. Words then become raw material, the fodder for poetry. The Urgency of Quiet merges theatrical gestures with speedy editing to reveal the ebb and flow of meaning: one phrase might resonate loudly within one ear; another may trigger implicit or explicit memories; additional words perhaps go unheard. Consciousness or rather the stories we tell ourselves is fundamentally contextual.

Francois Knoetze
Virtual Frontiers, 2016

Virtual Frontiers was created over two months on location in Grahamstown, South Africa. The work combines representations of the town's history, experiences of the present, and imaginings of the future. The VR films are a loosely-woven phamtasmagoria of interviews, candid footage, re-enactments, archival media, and improvised performance.
The films look at the town as a collision point: here, seven of South Africa’s nine biomes are found. Here, too, ocean and land became a site of convergence for sea creatures and plants 300 million years ago. And here, the first brutal clashing of the British invaders with the AmaXhosa in 1820; the forced assimilation and appropriation which ensued, and the continued violent legacy of colonialism in the ‘post-colonial’ era. Virtual Frontiers is an attempt to make sense of the effects and systems which organize the way people experience this space.

Leo Castaneda
Item Display Booth, 2018

Item Display Booth is an augmented reality showroom for sculptural machines used for viewing virtual reality environments. In this virtual space, figures merge into machines, furniture, and body extensions in order to enter their own virtual worlds. The distinction between human and object is blurred by both the figures' lack of interaction with their external environment, as well as the ubiquitous unifying monochromatic textures pulled from my paintings, photos and drawings. Personal photos from Colombia and the Brazilian Amazon sit next to appropriated images from diverse sources on the internet, screen grabs of process-pieces, and symbols from my upcoming videogame. These various origins and histories blend together into abstract textures and patterns, the resulting aesthetic a sci-fi, modernist, gray-scale psychedelia. It is a space somewhere between the past, present and speculative future that deploys and deconstructs the socio-economic, racial, mythological and post human anatomies embedded in the structure of emerging technologies.

Ratings and Reviews

5.0 out of 5
15 Ratings

15 Ratings

nancy9000 ,

Art in your pocket

This app is the future of art exhibitions. It completely transforms the world outside and inside your phone in unexpectedly amazing ways. If you love art, phones, unicorns or the future, this app is for you.

barbject ,


Very excited to experience such a variety of AR projects on the intimate platform of my phone. I really appreciate the different levels of interactivity and gestures used to navigate these digital spaces. Super cool format for art and curation!

Dottedlines ,


This app is amazing!! A friend sent it to me and I've never seen anything like it before. I held my NYC metrocard up to it and saw a 3D moving sculpture!! Apparently they have more artist and images coming soon :) love


Christopher Manzione
347.4 MB

Requires iOS 11.0 or later. Compatible with iPhone, iPad, and iPod touch.



Age Rating
Rated 12+ for the following:
Infrequent/Mild Sexual Content and Nudity
Infrequent/Mild Mature/Suggestive Themes
Infrequent/Mild Cartoon or Fantasy Violence
Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
© Christopher Manzione


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