Concepts are important building blocks for early academics, and research shows that understanding of basic concepts is critical for school success and high-level thinking (Klix, 1983).
Children are required to master the foundations of basic concepts to learn the fundamentals of academic subject areas. For example, the child must understand the concept of quantity (e.g., more, less, equal, all) to do mathematical computations and must know basic reading concepts (e.g., reading left to right, top to bottom, beginning, end) to learn how to read and write (Busch, 1980). Many concepts are used in daily classroom instructions by teachers—e.g., temporal direction: “Before you start writing, read the first paragraph on page 13.” Children who do not master these basic concepts will have difficulty following classroom instructions (Vernon, 1962).
Children learn concepts by listening to adults, reading, and following commands.
There are five major types of concepts. These are spatial (location), temporal (time), quantity (number), quality (description), and social-emotional (feelings).
Magical Concepts is an app for the iPhone and iPad. It was created by a certified speech-language pathologist who wanted to make "drilling" with flashcards fun and motivating. This engaging, colorful app includes over 2000 photos accompanied by audio instructions. Children are welcomed by Mago the Magician, who encourages them to work hard. Children earn stars for each correct response, and when they accumulate enough stars, they are rewarded with a magic show.
MAGICAL CONCEPTS includes over 60 concepts that are alphabetically organized. Examples of the concepts include:
Magical Concepts is easy to use and allows you to:
-Enter multiple students
-Select multiple concepts
-Present cards in order or randomly
-Select alternate counts for multiple students
-Enable or disable rewards: the stars and the magic show
-Track correct and incorrect responses
-Email results at the end of the game
Busch, R. A. (1980). Predicting first-grade reading achievement. Council for Learning
Disabilities, 3, 33–48.
Klix, F. (1983). An evolutionary approach to cognitive processes and creativity in human
being. Methods of Heuristic, 9, 19–36.
Vernon, P. E. (1962). The determinants of reading comprehension. Educational and
Psychological Measurement, 22, 269–278.
This app has been updated by Apple to use the latest Apple signing certificate.
- Added more reward tricks
- Improved flashcards quality
- Changed repeating flashcards
Ratings and ReviewsSee All
Not enough examples of each basic concept and magic show reinforcement is terrible. I like most of the virtual speech apps, but can't recommend this one.
-Has many concepts with clear picture representations
-I like how it lets the child work toward "stars," and then a magic show
-One of the best apps for concepts
-Some of the pictures are slightly distorted
-The reinforcer of a magic show isn't very interesting for children once they've seen all the "shows." There are only about 5(?h) shows. There should be more variety in the shows. The graphics aren't that great either, although that's not a big deal to the kids.
-I wish there were an option to choose the amount of stars to earn. Some of my first graders could earn 20 stars rather than 6, for instance.
-I wish there were more representations of the concepts, especially with photographs.
I'd say SLPs should get it if they're given a $ budget for apps. Otherwise, save your money. Most kids can do just fine learning concepts with pictures from stories, pictures, and movement.
I love this app for the content. If the concepts were rearranged by type, it would help. Also, the concepts you work on are not saved from session to session. With changes, this would be a 5 star app hands down. The pictures are great. They have a nice time wait so students cannot guess. I also would like a test mode and practice mode. I do not regret buying this app.
With Family Sharing set up, up to six family members can use this app.