■Challenge players worldwide in multiplayer!
You can race against up to seven other players, whether they're registered as in-game friends, nearby, or scattered around the world.
Multiplayer races can be customized with a variety of rules, such as individual or team races, kart speed, and number of item slots. You can play however you want!
■ Mario Kart takes a world tour!
Mario and friends go global in this new Mario Kart as they race around courses inspired by real-world cities in addition to classic Mario Kart courses! These destinations will be featured in tours that rotate every two weeks! In addition to courses based on iconic locales, some of your favorite Mario Kart characters will get variations that incorporate the local flavor of cities featured in the game!
■ Endless Mario Kart fun at your fingertips!
The Mario Kart series known and loved by many is ready to take the world by storm – one smart device at a time! With just one finger, you can steer and drift with ease and sling devastating items as you go for the gold in cups filled with new and classic Mario Kart courses.
■ Nab 1st place with items and Frenzy mode!
In Mario Kart Tour you have access to an arsenal of powerful items that can mix things up on the racetrack! Turn up the heat by activating the new Frenzy mode, which gives an unlimited supply of a certain item and makes you invincible! Make the most of the ensuing chaos, as Frenzy mode only lasts a short time!
■ Collect drivers, karts, badges, and more!
Earn Grand Stars by racing or fire off the featured pipe to receive more drivers, karts, and gliders! You can also proudly display badges, earned by completing certain challenges, next to your in-game name!
■ Bonus challenge courses put a twist on traditional races!
In certain races, 1st place isn't always the goal. With names like "Vs. Mega Bowser" and "Goomba Takedown," these bonus challenge courses demand a different approach to gameplay and strategy!
■ Race to increase your online rank!
Boost with the best of 'em! Your high scores will determine how you compare to other players all over the world. Keep practicing and trying out different combinations of drivers, karts, and gliders to increase your score and rise to the top!
Note: A Nintendo Account is required to play Mario Kart Tour.
* Free-to-start; optional in-game purchases available. Persistent Internet, compatible smartphone, and Nintendo Account required. Data charges may apply.
* May include advertising.
© 2019 Nintendo
Mario Kart is a trademark of Nintendo.
Addressed known issues.
Ratings and Reviews
I’ve had a blast with Mario Kart Tour in my first 2 hours of playing it. Yes, there are some micro transactions in that game that are not necessary unless you are completely desperate for a character, kart, or glider, but I personally don’t care so it’s not a big deal. I’ve had more fun with this game than I normally do when playing any other Mario Kart, and that’s kind of surprising. Of course there is a limit to what you can do here, but it’s still very enjoyable. There are some faults though, like the fact it’s really easy, and I can usually get 1st place in one try. Then there’s the fact you start off with a character that is completely random, and when you wanna get something from the pipe it’s usually not a character, but even if it is it’s usually not one you want. The last one, is that I’m not a huge fan of the fact that you have to play it with your phone in vertical position because it kind of makes it harder to see things to your side. Some pros about this game are, the music is great, and very high quality for a free game. It can keep your attention for a few hours if you have nothing better to do. Also, it has a lot of Mario Kart courses that are in this free game which is kind of surprising. Alright, that’s all the time I got, I gotta get back to playing Mario Kart Tour.
We don’t talk about the rubies and the pipes….
…But we should. They’re almost the only way to acquire high-end characters, karts and gliders, and they require rubies to fire. Rubies are the rarest (and most expensive) in-game currency; there are ways to get some without spending real money, but these are either few and far between (earning them as tour gifts, as an achievement, or ironically firing them out of a pipe), but it’s hard to build a stockpile without buying them outright. And they are a huge waste of money- it costs five rubies to fire a pipe, and the chance of getting anything good (read, high-end) is extremely remote; the whole system seems rigged that way. And don’t bother checking the Daily Selects for those coveted drivers- in another review I read that the drivers featured there are limited to a selection of those who were available when the game first launched, which leaves a lot of drivers out in the cold and unavailable, especially for those of us who’ve been suckered by it before and refuse to buy into the ruby racket again. A racket- that’s what it is, really. On a side note, in my experience, even when I do, on those very rare occasions, get a high-end something or other from a pipe, it’s usually something or someone I already have, so even when I fire it for free, the pipe system is a waste of time. As for buying rubies for multiple firings, don’t bother on that account either- the odds aren’t any better.
I’m only doing this since multiplayer is available now
The game is ok and it’s addictive because of nostalgia and the gambling of the pipe (which has problems in its own but that’s not what this review is about) I’m a little disappointed in the multiplayer at the moment. I was surprised that the mechanic of only 3 or so characters could get 3 items and have a frenzy was still a thing. I think a better option would to give everyone three items but make the chances of having a frenzy higher for the characters that go along with the map. Second I know it’s still glitchy because it’s still in testing but the ones I’ve seen are items disappearing, “teleporting”, and freezing. I know since it’s online that much can’t be done about the freezing; but when the round starts I don’t understand why there’s a chance of being at the starting line for up to a minute waiting for a countdown. Everyone is already in the lobby and has chosen their carts why can’t the race start
Second part of my complaints
Why the limitations on coins and xp? I understand that they don’t want people to be op but three hundred coin limit per day is a little stingy especially when the store changes everyday and even gliders cost up to 500 coins alone. Also 80% of the time the store is just filled with items you already have ,and so is the pipe ,I don’t think I should be able to spend rubies and get over 3 duplicates especially since they are so hard to get
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- Nintendo Co., Ltd.
- 233.3 MB
- Requires iOS 10.0 or later.
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
English, French, German, Italian, Japanese, Korean, Portuguese, Simplified Chinese, Spanish, Traditional Chinese
- Age Rating
- © 2019 Nintendo
- In-App Purchases
- Gold Pass $4.99
- Special Offer $1.99
- Special Offer $19.99
- Special Offer $39.99
- Premium Challenge $4.99
- Ruby x3 $1.99
- Ruby x10 $5.99
- Gold Pass $4.99
- Special Offer $3.99
- Ruby x23 $12.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.