Blind Man's Dungeon 4+

Masakazu Yonehara

Designed for iPad

    • 3.7 • 26 Ratings
    • Free



A legendary dungeon, filled with treasure and monsters to boot. A reckless hero arrives to strike it rich and steal the loot.

With no torch to guide his way through the dark corridors, he heedlessly plunges on: “If I stick to the walls, they should lead the way, right...?”

===How to play===
1. Rules
- Move the fairy guardian with your finger to spawn blocks.
- When the hero bumps into a wall or block, he turns right.
- Place blocks strategically to guide the hero safely to the treasure.

2. Traps
- When you pick up a treasure, a spike trap will appear on that square.
- Hitting traps causes the hero to take damage.
- If a monster bumps into a trap, both the monster and trap disappear.

3. Magic
- Tap the orb at the upper right to unleash your magic spell, destroying all traps in the dungeon.
- As the hero picks up treasure, the spell gauge is replenished.

What’s New

Version 1.2.0

- Fixed for iOS12.

Ratings and Reviews

3.7 out of 5
26 Ratings

26 Ratings

EandRDavis ,

Great style

Love how the game feels and plays. The only real downside is that there do not appear to be any meta game or way to progress as you play. I may be wrong but it looks like the first couple minutes of play say it all. Still fun and worth a play, though.

Blindfromthebeginning ,

wasn’t written for voiceover

I start this up and only hear a text field spoken, no label spoken telling me what it expects and no way to activate the text field. From reading existing reviews this game would need all of its graphics labeled to be playable by voiceover users. I’m glad I didn’t waste any more time on it. I have been since birth a real totally blind person and if I don’t use voiceover on iphones all these phones are is paperweights. Thanks for the try but this really doesn’t belong in any accessibility category.

~Anguawolf~ ,

Needs tweaking

It's not terrible. It is fairly difficult.
The main problem is that it is often very difficult to place blocks directly in front of your knight. This means he will continue walking right into traps.
Next issue is that the fairy will not move instantly to where you touch. You must touch and drag it to where you need it, leaving the brick trail behind all the way. If this is by design, it is a little annoying.
It could be something you enjoy if you like a challenge.

App Privacy

The developer, Masakazu Yonehara, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.


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