Guide a mother and her child as they embark on a journey through magical architecture, discovering illusionary pathways and delightful puzzles as you learn the secrets of the Sacred Geometry.
Sequel to the Apple Game of the Year 2014, Monument Valley 2 presents a brand new adventure set in a beautiful and impossible world.
Help Ro as she teaches her child about the mysteries of the valley, exploring stunning environments and manipulating architecture to guide them on their way.
“Subtly more sophisticated than its predecessor” - WIRED
“Little vignettes of a surreal world that works its socks off to make me happy” - POLYGON
“I was enraptured by everything I saw and heard” - DESTRUCTOID
“One of the best gaming experiences available on any device, let alone mobile” - POCKETGAMER
A STANDALONE ADVENTURE
A completely new story from the Monument Valley universe. You don’t need to have previously played Monument Valley to enjoy Monument Valley 2.
INDIVIDUALLY CRAFTED PUZZLES
Enjoy beautiful levels filled with illusory, meditative puzzles, using brand new interactions to explore the changing dynamics between characters.
Artwork inspired by an eclectic mixture of architectural styles, artistic movements and personal influences, each translated into stunning geometric structures.
Immerse yourself in uniquely melodic interactive soundscapes, tailored perfectly to every step of Ro and her child’s journey.
Monument Valley 2 is only compatible with devices running iOS 9 or later.
Fixed an issue which was affecting some players when playing while connected to cellular data, and other small bug fixes.
Ratings and ReviewsSee All
We couldn’t wait to go back to the land of twisty towers and uncanny beauty—and this sequel didn’t let us down. With its striking colors and level design, it’s even more stunning than the first game. New elements like light beams and controlling two characters make the puzzles even trickier. The bond between that mother and child is what we’ll remember most, though—their relationship moved us in a way few games do.
Sequel Falls Short of Expectations
As a huge fan of the first game and forgotten shores, this second installment did nothing to raise the standard set by the first. The art and music were on point, but the levels themselves were shorter, simpler, and far less intriguing than those in the first.
The difficulty/complexity of the first game made it rewarding to play and also increased the playtime such that retrospectively I’d have happily paid twice the asking price to download the first... on the other hand I’d tell anyone who hasn’t played these to only buy the first and forgotten shores and skip MV2 (or play it first).
MV2 also seemed to have a smaller set of puzzle mechanics. Typically in this game you are limited to rotating platforms and sliding platforms. In MV1 you had these, but you also manipulated the entire map relative to camera angle, redirected water flows, channeled bird people to/from switches etc. The only new mechanic in this game was having two characters that you could direct which ultimately functioned as an easier version of the NPC birds or smaller version of the block friend you work with.
In short, the first game had puzzles, clever mechanics, presented a challenge and had a compelling storyline. MV2 felt like a reader rabbit game; a children’s interactive storybook with simple references to the original. The first game involved multiple sessions of play, this one I finished in under an hour.
The settings set me back...
As a huge fan of he original MV, there seemed to be a distinct difference in the effort put into the original and the sequel; MV2’s settings, for example, were a bit too simple for my taste. The settings in MV seemed to do a better job of creating a clear vision of what the fictional setting of “Monument Valley” looked like with its tower complexes, waterfalls, meadows, cliffs, and ancient catacombs (one of my favorite parts of the original). The detail of those settings really involves the player more in the story about restoring the Sacred Geometry to restore the valley. MV2, however, consists of overly-simple settings, most of which are literally just a floating block in the middle of a plain background (comparable to the levels in Captain Toad: Treasure Tracker), where’s in MV you’re scaling actual mountainsides, climbing actual towers, and exploring actual cave complexes. MV2 could have at least given us a waterfall or something in the background to look at and remind us that “Monument Valley” even exists as a setting (the level Botanical Gardens especially did not at all give off any “garden” vibes when it definitely could have). Not to be completely negative, I did love the level where you’re inside Totem; that was pretty awesome.
P.S. This is all without mentioning that it literally took me, like, an hour to beat the game, and most puzzles can be solve by simple trial-and-error methods (with a couple of exceptions, to be fair)
- ustwo Games Ltd
- 514.2 MB
Requires iOS 9.0 or later. Compatible with iPhone 5S, iPhone 6, iPhone 6 Plus, iPhone 6S, iPhone 6S Plus, iPhone SE (1st generation), iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS, iPhone XS Max, iPhone XR, iPhone 11, iPhone 11 Pro, iPhone 11 Pro Max, iPhone SE (2nd generation), iPad Air, iPad Air Wi‑Fi + Cellular, iPad mini 2, iPad mini 2 Wi‑Fi + Cellular, iPad Air 2, iPad Air 2 Wi‑Fi + Cellular, iPad mini 3, iPad mini 3 Wi‑Fi + Cellular, iPad mini 4, iPad mini 4 Wi‑Fi + Cellular, iPad Pro (12.9‑inch), iPad Pro (12.9‑inch) Wi-Fi + Cellular, iPad Pro (9.7‑inch), iPad Pro (9.7‑inch) Wi‑Fi + Cellular, iPad (5th generation), iPad (5th generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (2nd generation), iPad Pro (12.9‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (10.5‑inch), iPad Pro (10.5‑inch) Wi‑Fi + Cellular, iPad (6th generation), iPad Wi‑Fi + Cellular (6th generation), iPad Pro (11‑inch), iPad Pro (11‑inch) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (3rd generation), iPad Pro (12.9‑inch) (3rd generation) Wi‑Fi + Cellular, iPad mini (5th generation), iPad mini (5th generation) Wi‑Fi + Cellular, iPad Air (3rd generation), iPad Air (3rd generation) Wi‑Fi + Cellular, iPad (7th generation), iPad (7th generation) Wi‑Fi + Cellular, iPad Pro (11‑inch) (2nd generation), iPad Pro (11‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (4th generation), iPad Pro (12.9‑inch) (4th generation) Wi‑Fi + Cellular, iPod touch (6th generation), and iPod touch (7th generation).
English, Dutch, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Thai, Traditional Chinese, Turkish
- Age Rating
- © 2017 ustwo Games Ltd
With Family Sharing set up, up to six family members can use this app.