THIS GAME IS NOT FOR EVERYONE. SUPER HIGH DIFFICULTY.
Designed for classic gamers who loves speed running, jumping, dodging killer obstacles though levels after levels.
- Over 90 stages to conquer
- Race against the "Replay Spirit Of Your Best Time" of each stage
- 50 character skins to unlock through mastery of the game, NOT by paying currencies of any kind
- Only ONE SINGLE IAP TO UNLOCK FULL GAME, no timers, no energy, no premium currencies watsoever
dev note: if the game does ok, I'd really like to add MFi controller support. I can't afford one now to test with.
~If you have any issues/complains about the game, please send details to firstname.lastname@example.org or message www.facebook.com/unexpect3rd-
Here is a video walkthrough of World 1 - Beating the Medal Times
This app has been updated by Apple to display the Apple Watch app icon.
- Requires iOS 8.3+ to work.
- Added new Controller Option : Button Spacing
- Some UI fixes.
- Other minor fixes.
Any feedback/complaints please email email@example.com or message www.facebook.com/unexpect3rd
Ratings and Reviews
The Ninth Dimension of Hell and back
I think the game is great! It's got some great elements and awesome play styles, but it's just SO hard. I mean the first level took me 16 minutes to beat. It's just very challenging. So if you enjoy that feeling then I'd recommend this game!
A super fun game.
This game is loads of fun if you enjoy hard platformer games like N+. I won't lie, this game is extremely hard but with practice it is also beatable. The ads are very manageable and the controls are editable to make the game (slightly) easier. I have played through the free levels (which have plenty of content) to 100% completion and I own the paid levels. I have not beaten the paid levels. The controls are fairly hard to use due to the high gravity. Overall, if you want a challenging but fun game, this is the game for you.
Gave it another go
After updating to the appropriate version, I decided to give this game a proper review.
I can see why this game is tagged as "difficult." The trick here, though, is that the game and it's levels aren't the challenging part, the challenging part is fighting against the awful physics involved.
I don't understand the game design philosophy to have the player sink like an anchor dropped from a plane in a reaction-intensive, "N+"-like platformer. I don't understand the design choice making it so that the player has to be going in the direction opposite the wall to do a proper wall jump when literally any other decent game simply does it when a player is simply clinging to a wall and presses jump. That accounts for a majority of my deaths in the most basic and what should be piss-easy levels.
Don't mark your games as "hard" and make the challenge lie in the handling of your own character unless you purposely build the game around that concept like in QWOP or Toribash. That's about as "artificial" as you can get with artificial difficulty.
The developer, unexpect3rd, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Edmund Ching
- 23.1 MB
- Requires iOS 8.3 or later.
- Requires iPadOS 8.3 or later.
- iPod touch
- Requires iOS 8.3 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © 2016 Edmund Ching
- In-App Purchases
- All Contents & Ad Removal $1.99