Warhammer 40,000: Warpforge 12+

Epic card battles and strategy

Everguild Ltd.

    • 4.8 • 1.3K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Strategic card battler in the Warhammer 40,000 universe.

Get ready for a genre-defining CCG with fast, strategic gameplay, innovative game modes, awesome art and a deep love for Warhammer 40,000 showing through in every detail!

A digital collectible card game set in the Warhammer 40,000 universe. Warpforge will bring together all the major factions in the Galaxy as digital cards. Build your collection, create the best deck, and fight against other players in brutal and fast-paced battles!

Warhammer 40,000: Warpforge © Copyright Games Workshop Limited 2023. Warpforge, the Warpforge logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. All rights reserved to their respective owners.

What’s New

Version 1.12.4

This update brings important balance changes for the Adepta Sororitas, to make them more competitive in ranked play. Do not falter, and take command of the Sisters of Battle today!

Ratings and Reviews

4.8 out of 5
1.3K Ratings

1.3K Ratings

MurderGrind ,

Best Digital CCG Since Hearthstone

I was an avid Hearthstone player for years before the constant additions of sets/rotations and game types wore me out. After bouncing around between digital CCG’s, I can easily say that Warpforge has quenched that thirst for a fun, addictive, and competitive experience. If you like CCG’s and 40K, you should try it. If you like games similar to Hearthstone, Gwent, or MTG, you should try it. There are free daily drafts to run (you get 1 free per day), daily missions to complete campaigns to obtain cards/packs/cosmetic, and there’s ranked and unranked play in addition to practice mode which allows you to use your own decks to practice with or pre-made ones. Pre-made a can only be used in practice mode unless it’s the campaign starter deck.

I think it’s important to point out that the developer, Everguild, appears to be listening to community feedback. Less than 2 weeks after launch they took down the cosmetics cash shop due to player input and decided they’d re-work the items into the game so players could earn them instead of buy them. They’ve also already issued a notable balancing nerf to a couple factions, though more balancing still needs to be done. They’ve also issued codes for free cosmetics and packs since launch. All and all, it’s a fun CCG, it can be competitive or casual, and the developer seems to have their heart in the right place. Would recommend to anyone into CCG’s.

JmJ4 ,

Blood for the blood God!

Though it’s too early to fully rate this game, I can say Warpforge has an incredibly fun, deep, tactical, addictive, graphically stunning five star foundation in place that can easily become a must play CCG if the developers continue to build on what is already in place. If you like Warhammer, CCGs, or anything turn based with strategic depth, this game is probably already a must play for you as it was for me.

Between daily rewards, missions, weekly rewards, campaigns, the forge, and the shop there is a good variety of ways to acquire cards. Another fun way to add to your collection is a free daily draft that offers rewards upon completion. The draft is also a great way to try out cards you’ve not acquired yet.

I’ve tried just about every CCG on the market for decades now and I think Warpforge definitely has the potential to be considered among the best of the best in time. After playing so many games over the years it’s difficult for a new one to impress me, but this one has thoroughly done so, and I’m excited for the factions yet to come! Blood for the blood God indeed!

Nihgiy ,

Completely unbalanced, download and delete

Totally unbalanced, this team has no idea what they're doing. Commanders have special abilities that are low cost actions they can do each turn. A few of the commanders have completely broken special abilities where they just hit their ability button every turn and auto-win every match. O'Maisos has an OP drone he replicates each turn, each that do 2 damage to you each turn. THESE GUYS EXPONENTIALLY GROW UNTIL YOU JUST TAKE 10 DAMAGE EACH TURN and die in 3 turns. Board wipe would kill then, BUT MOST FACTIONS DONT HAVE BOARD WIPES. Then there's Worldtaker. He gives buffs to his units each turn that usually result in regeneration, where their units fully heal all damage from the previous turn and grow health beyond their original stats. There's literally no way to keep up damaging them to catch up to their regeneration and health buffs. Soon you have 2-3 unstoppable units just beating down your whole board. Removal is the only way to deal with them, but there is HARDLY ANY REMOVAL. They seriously tanked the game, they'll need 40 new cards between all factions and major special ability nerfs to fix the disaster they've created and if this is how they've started they clearly have no idea how to fix this lopsided game. Even Gwent started better than this.

Look at Hearthstone, MTG Arena, or yu-gi-oh next time you try to enter this space and don't think you can just wing it on hopes and dreams.

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