iNethack2 9+

Future Shock Software

Entwickelt für iPad

    • 3,8 • 6 Bewertungen
    • Gratis

Screenshots

Beschreibung

"NetHack is a single player dungeon exploration game. Your goal is to grab as much treasure as you can, retrieve the Amulet of Yendor, and escape the Mazes of Menace alive."

--

iNethack2 is an iOS port of Nethack 3.6.6.
Original port in 2009 by Dirk Zimmermann which was called iNethack.
Updated by Jeff King to work on modern devices, and renamed iNethack2.
Initial 3.6 update by Joe Doucette.
Various other contributions from the open source community.


iNethack2 features:
· 8 graphical tilesets (plus IBMGraphics mode, and regular ASCII mode in color and monochrome)
· Touchscreen gesture controls: swipe to pan, pinch to zoom
· Customizable keyboard shortcut controls
· Hearse (bones file sharing) integration
· Works on iOS12+

Some facts about NetHack:
· The first version of NetHack was released in 1987
· NetHack was a roguelike before people used the term roguelike
· You can play NetHack for years and still make new discoveries
· NetHack is one of the greatest games of all time

Neuheiten

Version 2.1.2

(Highly recommend to update as this fixes a bug that can affect character stats)

· Fixed nasty bug which cause stat effects from items to be applied when saved game was resumed. Thanks to the few anon people who reported this!
· Guidebook link updated (thanks Keni!)
· Enabled "seduce" for Foocubus

Thanks again for those who have reported issues, it's a huge help.

Bewertungen und Rezensionen

3,8 von 5
6 Bewertungen

6 Bewertungen

hjdfgjsdhfgul ,

good base inherited, inacceptable UI

good game, but only because it could stand on the shoulders of giants who polished nethack since decades. besides taking from there, the devs did not spend any thought to make it playable on iOS. spending multiple touches just to enter a single character command??? this here is even worse than the outdated vi-keycodes that the PC and Mac versions still have. It would be easy doable in a nice way, just look how the game „brogue“ has ported nethack’s ancestor „rogue“ into the new millennium, also on iOS. this is the way how this should have been done also here.

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