So you think you understand this thing you’re holding? Think again. Stop tapping. Stop swiping. In fact, stop touching the screen at all. To crack Blackbox’s puzzles you’ll need to find solitude and stillness, climb mountains, call on friends, get in tune with the cosmos, and think outside the box.
Minimalistic visual clues make for incredibly satisfying “Aha!” moments, while sonic interfaces provide an extra level of guidance and nuance that makes Blackbox accessible with or without vision. Thoughtful haptic feedback, Easter eggs on Easter eggs, and solutions that can’t be found beneath the glass of your screen redefine what a puzzle can be. You’ll never see your device the same way again.
Think you’re clever? Prove it.
(Blackbox is a living game under active development by Ryan McLeod. When not eating burritos or drinking coffee, he’s busy designing and developing new Blackbox challenges.)
Captain's Log: It’s been four days since the last bug fix update ,:D
In better news, Blackbox hasn’t been this stable in years! Woot!
■ Nudges to reveal a hint are less likely to show up while actively figuring out sensor-based puzzles
■ Cleaned-up some visual jank on start-up
■ Fixed the latest solved challenge icon not showing in the icon picker
■ Fixed a rare crash that could happen while revealing hints
■ Fixed a few other very rare crashes
■ Made one audio related challenge a bit easier
■ Fixed burritos not rendering properly in the credits
Ratings and Reviews
The most ingenious thing about Blackbox’s puzzles isn’t that you solve them without tapping or swiping. It’s that you’ll happily spend hours figuring out the game’s subtle clues. Do you need to tilt your iPhone, shout into the speaker or do something a lot trickier? Thinking creatively and finding the answer feels deeply rewarding, even profound—earning Blackbox an Apple Design Award.
A Game from my Dreams!
Since about 2013 when I got my first iPhone, I’ve been imagining a game like this that integrates the features of the phone into its puzzles. I always wanted to make it myself because I never found an app like this but gave up on the project quite early. Almost 8 years later and I find out that Blackbox has been out for 5 and I didn’t even know. It was an instant download and purchase upgrade is a no brainer.
This game is amazing in its simplicity yet fun through the challenging puzzles and clever design in play. It has surpassed anything I envisioned back then and will continue to surprise and amaze moving forward. Truly one of the best games you can get from the App Store and it will keep you coming back for more.
You need to play this game.
This game is one of the best iOS games out there. The puzzles are challenging, constantly have you thinking ‘wait, he can do that?’, and lighting up a box never fails to bring a smile to the player’s face. An awesome game, you’ll be constantly wishing there were more puzzles, even after purchasing the two expansion packs that are even more amazingly difficult than the base game (not to mention the mostly hidden meta based puzzles that are just so satisfying to uncover and solve).
A challenging and self-aware puzzle game with capabilities we weren’t aware were even possible when it came to iOS app development as well as a modern, sleek, and very thoughtful design from a witty developer come together to create Blackbox. You must play it.
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- Grow Pixel
- 57 MB
- Requires iOS 13.0 or later.
- Requires iPadOS 13.0 or later.
- iPod touch
- Requires iOS 13.0 or later.
English, Afrikaans, Danish, Dutch, French, Georgian, German, Hebrew, Italian, Japanese, Korean, Norwegian Bokmål, Polish, Portuguese, Russian, Slovenian, Spanish, Turkish
- Age Rating
- © 2021 Grow Pixel
- In-App Purchases
- Tiny Hint Pack $0.99
- Erudite Pack $4.49
- Push Pack $4.49
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