Bottle Flip 2k16 4+
The original challenge!
Aidan Sabourin
Designed for iPad
-
- Free
- Offers In-App Purchases
Screenshots
Description
THE ORIGINAL BOTTLE FLIP 2k16 - mobile challenge!
You've seen the challenge, you've flipped the bottle, now take it on the go.
Flip the water bottle and land upright (or on the cap if you dare) to score. How hard could it be?
Challenge your friends, family, and co-workers. Compete against the best - in the all new worldwide leaderboards!
NEW MINI GAME MODES!!! - More ways to flip bottles and continue the tradition.
What’s New
Version 3.9.7
- Minor bug fixes
Ratings and Reviews
Keep going up! + IPhone X support?
iPhone X support when? I don’t like playing games not supporting my device.
I am glad to see the new update introduce another mini game, but I was not happy to see how little effort was put into it. Flappy bird? Really? Regardless, I still have just as much faith in the team to continue what they are doing, and adding more original mini games. As much of my advice from the the previous reviews has yet to be taken onboard, I am leaving it below this one. Good luck, and to a sustainable bottling future!
I love the mini game idea, and it proves that this concept can be built upon to create a more fully fledged app. As much as this game is improving, there is much work needed to develop this into the app it deserves to be. The bottle types are a nice added bonus, but need to be expanded on. Maybe there are "fire" bottles with a cool glow effect, or "leaking" bottles with some moving water pixels around it. New bottles definitely aren't the priority, but are a nice touch. Now, onto the meat of the review - the mini games. I assume you are taking notes from games like "Color Switch" which have plethora of mini games that keep people engaging for hours. If you haven't seen this game, you should really take a look. Mystery Flip is a clever concept. It is the first step. Having different physics for different objects is smart and can be used to create a variety of games. At the moment "Mystery Flip" seems like nothing more than a bare bone concept. In order to expand upon it, the game must differentiate itself from the original game. I personally envision a concept where you have to flip the "Mystery" object onto a shelf above it. The object then changes once u have landed on that shelf. You then flip once again, onto a shelf above that, ect ect. Occasionally there may be something on the shelf that you have to avoid and thus gains the ability to move the "Mystery" object side to side. Envision something like "Jump Car" but way more simplified. That could be not only enjoyable, but also tactical as you must adapt to the "Mystery" objects unique weight and physics. I am confident in the team to come up with more ways to use the "Mystery" objects concept but at the moment I do not feel the current implication is adequate. Flip-It-Up, on the other hand, is a true highlight. Addictive and enjoyable. I am truly delighted at how this this was implemented. It can once again be built upon to create more mini games. Think power ups EG: Lives, spike slower, speed boost, score boost. Also, think "breakable" shelfs, that if you go on, will kill you. Also consider having more than 2 sides. Once again, I have full faith in the team to continue this concept to create and even better mini game than what they have already achieved. Finally, I still have my complaint regarding the name "2K16". It misleads the consumer especially now that it is 2K18. The simple name "Bottle Flip" is more than suitable. The description could still be fleshed out more, and some in app purchases could be added to help support you guys, the creators. Consider adding "levels" where you actually need to flip the bottle onto a specific location EG: on top of a building, under a shelf, on top of a moving platform ect ect, although I think that can be added later and is not necessary right now. Overall, I was very impressed with this update and hope to see more mini games and concepts in the future!
Good game but i got a couple of ideas
Ok just off the bat great game but here are my ideas. 1 you should get double points or something when you land it on the lid because i land it on the lid sometimes. 2 you should do a challenge course each day when you have to through the waterbottle or something into a basketball hoop or something. Anyway those are my ideas.
Good game but needs one thing
Would make it a lot better if you were to Make an options section to turn off sound effects that way people can play music while playing the game, please
App Privacy
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Information
- Seller
- Aidan Sabourin
- Size
- 73.1 MB
- Category
- Games
- Compatibility
-
- iPhone
- Requires iOS 9.0 or later.
- iPad
- Requires iPadOS 9.0 or later.
- iPod touch
- Requires iOS 9.0 or later.
- Mac
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
-
English
- Age Rating
- 4+
- Copyright
- © 2016 Aidan Sabourin
- Price
- Free
- In-App Purchases
-
- Blast Off! $1.99
- Bottle Royale $4.99
Supports
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Game Center
Challenge friends and check leaderboards and achievements.