Interloper 12+
Intense space combat sim
Mathew Purchase
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- $2.99
Screenshots
Description
*The* space flight combat simulator, developed by Anchorite.
FLY like you've never flown before on your mac with a full six degrees of freedom. Play it your way with touchpad, controller or HOTAS support.
DEFEND your people against the oppressive COMMONWEALTH. ENGAGE in a selection of fast-paced missions and beautiful environments.
IGNORE THE ODDS and go toe to toe with swarms of fighters, frigates armed to the teeth or hulking capital ships. DON'T GO IN ALONE, bring your own elite fighter squadrons.
CUSTOMISE your fighter with an array of load-out options. BALANCE your choice of weapons, utilities and wingmen. Experiment with new equipment or get comfortable with favourites.
BUILD UP your arsenal with salvage from each successful run. EQUIP potent salvaged items to take on the heavily armed COMMONWEALTH fleets.
KEEP YOUR COOL and you'll make it out alive. Getting wiped out means giving up on your current gear and loot. BAIL OUT early if things are looking tough and live to fight another day.
What’s New
Version 1.701
1.701
• fix for back button not working in loot manifest
• fix for capital ships drifting out of bounds
• fix for capital ships jittering
• fix for UI filling incorrect screen spaces.
1.700
COSMETICS AND CONTROLLERS
This update brings some long overdue updates for controller users, a slight refresh to some elements of the game's UI and ... drumroll ... achievement based ship cosmetics!
Changes
• Achievement based Cosmetic unlock system added.
• Weapon grouping for left / right fire is now visible in Loadout.
• Menu navigation has been reworked completely.
• New screenshots for tutorial pages
• Home screen has been updated
Fixes
• Fixed: Weapon count is doubled in cosmetic unlocks
• Fixed: headphones logo being crunched
• Fixed: “Back” from in game settings should resume game?
• Fixed: UI overlaps in ship select screen
• Menu tutorial screen fixes
• Loot Manifest Screen Fixes
• Fixed: In game settings menu doesn't use RB / LB navigation.
• Fixed: Controller remapping doesn’t work
• Fixed: back button isn’t universally working with controller
• Fixed: Mission select doesn’t auto pick selectable
• Fixed: If the UI is scaled far enough in, you can’t reach other buttons in loadout when using controller.
• Fixed: Ship VC layout is a little busted on lower UI scales
• Fixed: Missiles launched from the Missile massacre collide with the player sometimes
• Fixed: Collision Warning hangs around too long
• Fixed: nerf Warp timeout
• Fixed: Remove Roadmap button
Ratings and Reviews
Awesome, but some improvements
I love this game, the combat and gameplay loop is really fun.
Some improvements would be good too;
Add an FOV slider. I play on iPad and because of the aspect ratio I can’t really see the ship interior.
Also, there’s a bug that causes the UI to disappear whenever I try to edit the controls on screen.
And finally I would be cool to have a weapon “forge” where you combine weapons of the same tier to create a new weapon of a higher/same tier.
Great but......
Now let me tell you, this is one of the best games I’ve ever played on mobile. You’re playing on a phone or iPad so don’t expect pc and console quality standards. However, I would like much more content than it is right now because after a while the game gets very repetitive therefore being boring. Multiplayer mode would be a cool idea and maybe add different unique ships? But I literally cannot find a better game than this for the same content and love the mechanics of the game. Devs just consider these cool ideas.
Developer Response ,
Hey thanks for the rating and review! New stuff is definitely in the works, in fact you can see where the game is heading if you check out the roadmap (there’s a link to it on the main screen of the game.)
Buggy but good idea
The idea is great the art is great the combat is good and the weapons are good, however after some runs it completely exists out and treats me like I’ve died, even though I didn’t, not only losing my reward but my current loadout, also I don’t think losing all your items per death is a good system, maybe just losing one random item? A rewards system would be nice as well for example a daily login or a rewards system for completing daily quests (destroy 10 bombers = long cannon reward etc.) But overall with some work could be great
Developer Response ,
Sorry about the bugs! I’m currently looking into the random exit bug, will hopefully get that sorted ASAP. As for rewards I’ll be introducing new features tied to progression in the next major feature update.
App Privacy
The developer, Mathew Purchase, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer's privacy policy.
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Information
- Seller
- Mathew Purchase
- Size
- 165.9 MB
- Category
- Games
- Compatibility
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- iPhone
- Requires iOS 13.0 or later.
- iPad
- Requires iPadOS 13.0 or later.
- iPod touch
- Requires iOS 13.0 or later.
- Mac
- Requires macOS 10.13.0 or later.
- Apple TV
- Requires tvOS 12.0 or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Game Controller
- Recommended The developer, Mathew Purchase, designed this game to be played with a controller for the best experience.
- Languages
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English
- Age Rating
- 12+ Frequent/Intense Cartoon or Fantasy Violence
- Copyright
- © Mathew Purchase
- Price
- $2.99
Supports
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Game Controllers
Play this game with your favourite compatible controller.
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Game Center
Challenge friends and check leaderboards and achievements.
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Family Sharing
Up to six family members can use this app with Family Sharing enabled.