One Finger Death Punch II 9+

Epic Stickman Kung-Fu Fighting

Doublethink Games

Designed for iPad

    • 4.9 • 19 Ratings
    • $4.99

Screenshots

Description

Attention please, you are surrounded. Take any weapons available nearby. Using Kung fu to defeat all enemies.
Becoming the most awesome Kung fu master - fast as lightning.
One Finger Death Punch II - the world's fastest brawler.
As a sequel of One Finger Death Punch, players will find the classic two-button mechanic as in the origin One Finger Death Punch. During the past 5 years, Silver Dollar Games, the development studio, has been working hard to improve the game mechanics in order to bring more surprise for players worldwide.
Speed and precision are key in this whirlwind fighting frenzy, as players maintain control over the 26 different unlockable skills, frenetic gameplay, and classic Kung fu-inspired animations.

Features
-One Finger Death Punch II is the official sequel of One Finger Death Punch with the awesome gameplay experience as the origin One Finger Death Punch and more!
-Players can control their own stickman to fight in the game.
-Unique gameplay experience - most fluent gameplay experience will be brought to you -with only two buttons!
-Once players complete the tutorial levels and learn the basics, they'll see that this is the most intense two-button game ever made.
-With 1000 different animations available, literally, anything is possible
-particularly when players unlock each of the 26 available skills. Having these skills available simultaneously is a major design challenge that encompasses the core of what OFDP2 is trying to achieve. Seeing the game with all 26 skills is a spectacle unique to OFDP2.

Gameplay
-Easy to learn
-Challenge your game skill
- fast reaction
-Our only goal was to create fun
-More than 400 levels
-26 Skills

What’s New

Version 1.3.0

- Added survival mode
- Bug fixed for the better game experience.

Ratings and Reviews

4.9 out of 5
19 Ratings

19 Ratings

Weakneverloses66 ,

Merely a perfect recreation of the PC game (bugs)

I can now say that I have officially hit the limit of how far I can travel in this game, having achieved 1600 stars I have accomplished what could be the greatest fast fighting game I’ve played in years. The gameplay almost entirely matches if not perfectly recreates how One Finger Death Punch 2 used to be on the PC (though I don’t have a PC, and have yet to wait for the Australian Switch release soon), even if it comes with some compromises in order to run. The gameplay is fluid, fast and can go even faster depending on how good you are, and the confetti that flies around is sure to keep you entertained for a while longer for as it says, “to be played in bursts”. From beginning to end I can call this game a 5 star for its perfect replication of the PC game, at a surprisingly low cost too. Sure there are 16 training missions to get past first but once you get through, the fun never stops until you drop.
All that remains is to allow us to reveal its secrets that originally occurred in the PC version.

Bug and missing features:
Did I say perfect replication? Well, a mobile port usually comes with some bugs at hand.
First, the Horse Game bug. At times where you are allowed to ride the horse and swish at some enemies, there is a probability that attacking the enemy will result in killing the enemy and causing a miss at the same time. That probability is very high, so it is recommended to be fixed.
Second, the Throw Game bug. At random points in the game where you allowed to throw many weapons at once (one weapon at a time), a bug will happen where the game will strangely register a miss when throwing a projectile, preferably when the enemies get really close. This can ruin a perfect 0 miss run so that should be fixed too.
Finally, the Plinko bug. The minigame will usually go as normal, until it lands in one of the three pockets. Landing in the pockets does nothing, so I should’ve stopped at 1425 stars. Wanna know how I got 175 more? I played until the plinko ball achieved high downward velocity into one of the three pockets, breaking through the strange bugged barrier stopping me from triggering a mob round or bonus round. This allowed me to access the plinko rounds despite being forced back by the bug. This bug has the potential to lock away 35 extra levels to play in, with each having three pockets of varying gameplay, so that’s the top priority.

Onto the missing features. I have noticed that after the 35th and final plinko level, no cutscene was triggered, strange for a cutscene of the PC game to not trigger in the mobile version, but I guess that’s just me and hardware limitations. Also, several significant features of the original game are missing such as the survival rounds and gauntlets, so I’d like to see that. Lastly, the secrets of the game. I cannot access them without you allowing me access to do so. The directional icons, what sense do they make if I don’t have a joystick or keyboard? And yes, the SDG Bonus Round, without the contact screen I can’t access it. I wonder why the achievements are there in the first place?
Don’t forget the most important missing feature, the manual speed modifier. Perform better to increase speed, perform worse to decrease speed. Despite the announcer stating a capability to manually adjust the game’s speed, I still haven’t found it. If I wanted to immediately force the game into x3 speed, how about I do it myself instead of repeat the same first training level over and over. Otherwise, I would’ve accessed the red button for that if it weren’t for a lack of control sticks.

Even if I don’t have access to these missing features, I must say you’ve outdone yourselves creating this beautiful mobile port.
This review was made as I play the game in the iPad Pro 1st gen 12.9” device, though any 12.9” iPad Pro device can be used. Hell, the iPad Pro might even tackle the high performance of the PC version.

App Privacy

The developer, Doublethink Games, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer's privacy policy.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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