Stick With It 4+

Hardest game ever‪?‬

Sam Hogan

Designed for iPad

    • 4.4 • 548 Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Tap to jump, stick to stuff. Simple, right?

You control a squishy blob that can stick to almost anything. Time the moving arrow and tap to jump. Stick your way up terrain, metal beam things, pipes, moving platforms, spinning platforms, and more. wow

Be careful, however, as one wrong jump could land you back at the very beginning.

The game features two difficulty modes: hard and impossible. Hard mode features checkpoints and an undo move button. Impossible mode has no checkpoints and a faster arrow. But like I'm serious when I say impossible because I doubt anyone will ever complete the game in impossible mode.

Keep your cool, improve your jumping skills, and stick with it to the very end.

What’s New

Version 0.5.1

Bug fixes

Ratings and Reviews

4.4 out of 5
548 Ratings

548 Ratings

woodsixturtle ,

I like it!

I really like this game it was surprisingly fun but proposed a challenge on the harder difficulties, I think it would be good to add a level editor so people can send each other custom levels. Also a new mode called “challenge” would be fun, so you have a timer and 5 respawns you have to complete 3 mini levels to end it and at the end you get ranked on a leaderboard based on how many times you died and how long you took to complete it, Anyway great game!

Raisinlilly ,

Beautiful game here’s some update ideas

I love it, but here are some suggestions.

Skin 1: mom blob how to unlock: die 10 times.

Skin 2: dad blob how to unlock: die 10 times as mom blob.

Skin 3: uncle John blob how to unlock die as cousin nick blob 5 times .

Skin 4: grandpa blob how to unlock: die 50 times as dad blob .

Skin 5: granny blob how to unlock: die as grandpa blob 70 times.

Skin 6: cousin nick blob how to unlock: watch a video 20 times.

Skin 7: cyclone how to unlock: watch a ad 70 times .

Skin 8: mom blob’s famous blueberry pie how to unlock: die 100 times .

Skin 9: cat how to unlock: get halfway through impossible mode .

Also you should make a faction mode.

Where you can make factions attack other factions, and so on. We could have special skins when we’re playing, like a soldier skin, a general skin, an assassin skin and a commander skin, depending on the rank you’re in.

Also another suggestion would be to have a spike trap block. Basically when you jump past a certain point the trap is activated, spikes either come up from the ground or drop from the platform above you.

Also you could add another new block called the slinky. If you arrange some land like a stair case and put the slinky at the top, it will slink down the stairs. Players can dodge the slinky by jumping over it.

Anyway those are just some suggestions for this wonderful game you have created.

(I’m 9 years old btw)

🥰😫🥳😉😫🥳😘🧐 ,

Great game but a few flaws

I am really impressed that one individual could make such a great game but there are some large flaws that hold it back. I would give the game a higher review but it is already really well reviewed so my opinion won’t really effect the game.

I am perfectly comfortable with the games difficulty but I feel like it lacks a bit of originality and flare. While playing the game I couldn’t help but feel like I was playing a Getting Over It knockoff. The combination of classical music, similar controls and the aspect of climbing large infrastructure that you could easily fall off and loose large portions of progress made me feel like Stick With It was a copy of Getting Over It to an extreme. (I am really sorry if that was intentional and I was unaware of the irony)

Personally, the games largest flaw is it is boring. I am a fan of Sam Hogan and his work but I still feel like this game could use more interesting mechanics. There have been some great ideas of new features to add in the later updates and I really hope you consider some of it. I have a fe suggestion of my own like adding rooms where gravity changes, fragile ground that brakes if stand on it for to long or pressure plates that reveal spike traps if Mr. blob stands on them.

Altogether, it’s a great game but it needs some updates, improvements and a few more bug fixes.

App Privacy

The developer, Sam Hogan, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer's privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

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  • Identifiers
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  • Other Data

Data Linked to You

The following data may be collected and linked to your identity:

  • Purchases
  • Identifiers
  • Usage Data
  • Diagnostics
  • Other Data

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Location
  • User Content
  • Usage Data

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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