Zombicide: Tactics & Shotguns 12+

TWIN SAILS INTERACTIVE

Designed for iPad

    • $7.99
    • Offers In-App Purchases

Screenshots

Description

GET READY, GRAB YOUR WEAPONS AND EQUIPMENT. THE TIME HAS COME FOR A... ZOMBICIDE!

Discover a new single-player adventure based on the famous survival board game!

In their quest for ever greater productivity, humans have genetically altered plants and animals, creating a new world infested by...Zombies!

In this post-apocalyptic tactical RPG, you're part of a gang of survivors ready to do anything to stay alive! Cities in ruin, abandoned hideouts, creepy hospitals... Search for food, weapons and shelter in a world that's striving to kill you. You'll be the predator... And the prey! The good news is that Zombies are slow, stupid and predictable. The bad news is that there are dozens of them and the more you kill, the more there are!

Do you want to survive? Get ready, complete all your mission objectives and exterminate them all. The only way out is…ZOMBICIDE!

Features:

• Follow the survivors' story line and unlock up to 4 characters.
• Complete all 40 missions
• Play characters with favorite weapons and unique abilities to master.
• Face different types of zombies, like Walkers, Runners, Fatties and Abominations… And how will you defeat the Toxic Zombies?!
• Chainsaws, shotguns, axes and katanas… All of your favorite weapons are waiting for you!
• Ready for a challenge? Discover new ways to eliminate zombies thanks to new survivors, just waiting to join your team. Belle from Prison Outbreak, Julien from Angry Neighbors and others await you in the store.
• Available in English, Spanish, French, Italian, German and Brazilian Portuguese.

One thing is for sure: you're going to have some bad encounters…

What’s New

Version 1.03

This update brings many fixes :

- When you loot a weapon, statistics are now normaly displayed.
- When you loot a weapon, it now appears properly in you inventory.
- During a melee fight, player is not stuck anymore if he has some remaning hits.
- Objectives in Mission 8-2 and Mission 8-5 can now be properly validated.

Thanks again for your support !

Ratings and Reviews

4.3 out of 5
9 Ratings

9 Ratings

Wantafreeunit ,

Zombie slaying fun

I own Green Horde - thought this would be fun. It is. True to the game in many ways, differs in a few.

Biggest feedback:
The board game struggled to make the start of missions interesting in my opinion where just searching for weapons before engaging was the best idea. The game improves on this by forcing you to engage early and carrying over weapons - skipping the boring bit.

The problem however still comes where end game you have weapons so powerful it really doesn’t matter what spawns you pop it dead instantly (e.g my josh with two sawed-off @14 dice per roll from turn 1, min 50 dmg per hit, and neither him nor his weapons are capped).

Assassins seem to be underpowered because they just can’t hit much, nor even that hard by the end of the game (e.g. 50-100 dmg instead of 38-70, 2 shots vs 14, very different max dmg output).

Restarting the game from turn 1 also doesn’t tell you you’ll go from earning ~150 per zombie kill back to 1... I wasn’t sure if there was a hard mode or something but there isn’t. So once you are untouchable - get ready to steamroll some missions!

Would love to see some harder modes or something/more crazy big Abom’s spawning etc.

Good job overall!

moistsierra ,

Awesome game, some suggestions

Absolutely love that this game came to mobile, captured the board games perfectly while the new changes to combat make it a bit more predictable.

Perhaps there could be a difficulty setting, where the zombies’ health are scaled accordingly? E.g easy 100% medium 150% 200%? Seems past a certain point, zombies don’t really seem to threaten and it becomes a bit of just click and wait, without any real challenge.

Also, it never seems to harm a player when going up a threat level, like the zombies don’t scale anywhere near the new abilities characters get, especially when abilities are level 2-3+.

Walkers with +1 activation on max threat level occasionally dropping on rounds would make it a lot more exciting too, kiting zombies each square back just seems too easy, maybe more runner zombies too.

Just some suggestions. Loving the game so far, can’t wait for more updates!

App Privacy

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