Play: Design Better Apps 4+

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Rabbittt

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Description

If you’re designing a mobile app, we’re building Play for you. Play combines a familiar design canvas with the power of Apple's native iOS elements, access to device hardware, and interactions that use Core Animation. Play takes a new approach to app design by giving you access to the native materials of the medium, but design and prototype from both your Mac and iPhone.

Play’s Features

— Design with native iOS elements like Apple Maps, Swift Charts, SF Symbols, Materials, input text fields, date pickers, switches, steppers, modals, and more.

— Design interactions that are performant, interruptible, and use Apple's Core Animation to render your prototype with the same technology as a finished mobile app.

— Tap directly into the powerful capabilities of Apple hardware with features like the camera and haptics.

— Design collaboratively on your Mac and your iPhone, all synced in real-time.

— Already have designs in Figma? Easily copy and paste right into Play to continue working

— Designs and prototypes are responsive by default in Play. Easily view your work across every iPhone device with the tap of a button.

— Use SwiftUI code that’s generated in real-time based on your designs, letting engineers easily lay out views in Xcode.

Apple Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

What’s New

Version 1.9.0

New Educational Templates
- We’ve added more content to our Explore section in the macOS lobby! You’ll now find two tabs in the Explore section: Gallery and Templates. All projects in both tabs can be duplicated into your team where you can edit and customize the project.
- The Gallery tab contains the existing demo projects that were previously in the Explore/Learn section. We’ll continue adding more full demo projects to the Gallery, and we’d love your suggestions.
- The Template tab is new and focused on common UI patterns and interactions. These projects are usually focused on one interaction to help you gain a deep understanding of the concept. The Templates tab will also include our first iteration of Play Library, which is a set of common UI components that we’ve pre-built for you to copy and use in your project.

Copy & Paste between Projects
- You can now copy objects from one project in Play and paste them into a different project in Play! This is especially helpful for the components in the Play Library demo project. And, until we ship Shared Component Libraries (coming soon!) it's an easy way to create a project for the components you want to reuse, and easily copy/paste them into new projects.

Corner Radius Styles
Corner Radius styles are joining Play’s design system! You can manage your Corner Radius styles the same way you manage Color, Gradient, Type, and Spacing styles.

Improvements
- We’ve refactored image and video data in Play, so images, videos and project thumbnails will display correctly across platforms.
- You can now add teammates to collaborate with when you’re signing up for Play. You can always add more in the Members tab.
- If you switch to another project’s editor window on macOS, you’ll see a toast on the mobile app to “Switch to Focused Window.” If you tap this button, the new project will display on mobile.
- Users can now see release notes within a pop-up in the Play app.
- We updated SF Symbols to version 5.1. There’s over 700 new symbols, making Play’s SF Symbol library more than 5,000 icons.
- You can now duplicate pages by right clicking on the page’s tab.

Bug Fixes
- The Progressive Blur Radius slider was not working
- Uploaded fonts were not properly displayed in Live Play Mode
- Pinch to zoom didn’t work on App Clip prototypes
- Multiplayer cursors were displayed indefinitely when the cursor’s user signed out
- Pasted text elements did not use the default System Font
- Dynamic text broke Play’s mobile app tab bar
- Users could access tab bar and nav bar settings from Interaction Mode
- Map pin and assets panels were opened outside the Play app’s window frame
- Edits to gap selection weren’t always detected
- Set State actions occasionally caused crashes
- Set Scroll actions occasionally caused crashes
- Clicking an asset from the Assets Panel didn’t add the asset after trying to click & drag the same item

App Privacy

The developer, Rabbittt, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Linked to You

The following data may be collected and linked to your identity:

  • Contact Info
  • Identifiers
  • Usage Data
  • Diagnostics

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Location
  • User Content

Privacy practices may vary based on, for example, the features you use or your age. Learn More

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