Ancient Legacy 4+

Game Stew

Conçue pour iPad

    • 3,1 • 7 notes
    • 2,99 $
    • Inclut des achats intégrés

Captures d’écran

Description

Toucharcade 4/5 - "A Clever Hybird of Roguelike And Board Game"

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Ancient Legacy is a table-top style RPG with rogue-like elements. You play as a hero who must explore a dark world while fighting monsters, building their base, solving quests, and collecting four Ancient Legacy to seal the evil god.

Features
- Roll the dice and swing your sword as you test your luck and strategies
- Venture across a world map that connects to 5 different areas
- Build and upgrade your camp to help you on your journey
- 4 powerful Ancient Legacy to collect
- 4 environment boss wait for you to challenge them
- 9 heroes with different abilities to choose and play (7 need to be unlocked)
- 10 achievements to conquer
- 32 kinds of enemies to face off against
- 63 random events with mythical creatures, strange allies, and more
- Endless fun as you fight, explore and adventure with dice

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Facebook
http://www.facebook.com/TowerofFortune

Gameplay Movie
http://youtu.be/NDtIZ9N0q30

Nouveautés

Version 1.0.14

- Add new game info

Notes et avis

3,1 sur 5
7 notes

7 notes

Tartrazine ,

mediocre Talisman clone

Do you like dice-ing your way around a board to victory? Then this will hook you, at least for the few hours it will take to beat it. Here's why it only gets 3 stars:
- There's no tutorial. Basic mechanics (re-rolls cost 100 gold, the first board is a hub world, poison, whether you lose progress when you leave an area, etc.) are not explained.

- The developer posted on a forum telling players to check the company's Facebook to find out how dangerous various areas are. Why not just TELL the player how dangerous the area is when you ask if he wants to enter it? (Start with the Mermaid area, NOT the Lake Town that you'll run across first)

- There are interesting story quests (with nice art), but character improvement is mostly limited to increasing your health and attack bonus. All the interesting, situational bonuses are character-specific. And most of the characters have to be purchased with real money.

- I've reached the penultimate area, and the game has become a real slog. The Dragon Cave's events can do up to 3 damage at once, and even some of the "good" results reduce your health. You can't choose to save your expensive swords for boss fights, so you have to spend extra money to fly straight to them. When you return to the main area to lick your wounds and grind gold, a super monster jumps around the board and damages your castle, requiring expensive repairs.

Troupials ,

More fun then it looks.

The wizard is the best starter character because she survives almost every event with a positive result, and while every other character has a 50% chance of a good score, she has a 66% chance of a good score.

Only problem is that the game is short, I have already maxed out my stats, and beat the 4 bosses, but I still haven't completed the so-called "main quest" of leveling up your home base which is just tedious grinding. There is really nothing else left to do except go in a circle and collect gold.

Tuxbeej ,

A great twist on other Game Stew games

I managed to finish it in about two days and found the difficulty punishing at times (just like other Game Stew games). I love the upgrade element of the outposts and once I figured out you could buy ore and meat upgrades from the store, it got easier than my first few playthroughs.

I recommend adding a bit more of a tutorial, if possible, just so we know that your attack and health max out at 9. And you can just take potions to get to 9 health.

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