Mindustry 9+

A factory management TD/RTS

Anton Kramskoi

    • $2.99

Screenshots

Description

Mindustry is a factory-building game with tower defense and RTS elements. Create elaborate supply chains to feed ammo into your turrets, produce materials to use for building, and construct units. Command units to capture enemy bases, and expand your production. Defend your core from waves of enemies.

Gameplay Features:

- Use production blocks to create a wide variety of advanced materials
- Defend your structures from waves of enemies
- Play with your friends in cross-platform multiplayer co-op games, or challenge them in team-based PvP matches
- Distribute liquids and fight constant challenges, like outbreaks of fire or enemy flier raids
- Get the most out of your production by supplying optional coolant and lubricant
- Produce a wide variety of units for automatic management of your base or assault on enemy bases
- Set up assembly lines to construct armies of mechanized units
- Use your units to square up against fully functional enemy bases


Campaign:

- Conquer the planets Serpulo and Erekir as you advance through 35 hand-made maps and 250+ procedurally generated sectors
- Capture territory and set up factories to produce resources while you play other sectors
- Defend your sectors from periodic invasions
- Coordinate resource distribution between sectors via launch pads
- Research new blocks to fuel progress
- Invite your friends to complete missions together
- 250+ technology blocks to master
- 50+ different types of drones, mechs and ships


Custom Games & Cross-Platform Multiplayer:

- 16+ built in maps for custom games, in addition to two entire campaigns
- Play co-op, PvP or sandbox
- Join a public dedicated server, or invite friends to your own private session
- Customizable game rules: Change block costs, enemy stats, starting items, wave timing and more
- Full functional map editor with scripting support

What’s New

Version 7.146.0

- Fixed a variety of issues with unit & block cost multiplier rules
- Fixed many various crashes
- Fixed pathfinding not being able to path through solid enemy blocks
- Fixed naval units sometimes attempting to pathfind through land
- Fixed water tiles with space background resulting in a black background
- Fixed internal legacy blocks being logic constants
- Fixed power node double-click leading to interaction rate limit triggering
- Fixed units sometimes being unkillable
- Fixed units with long paths sometimes recalculating forever
- Fixed serious issue with player units getting bugged in certain maps with puddles
- Fixed Neoplasia reactor sometimes not exploding
- Fixed units randomly dying when hitting corners
- Fixed piercing bullets permaturely hitting blocks "under" bullets
- Fixed missiles dealing double damage to units
- Fixed FPS not limiting accurately
- Added setting to disable all lighting
- Added logic unit autoPathfind command (default wave pathfinding)
- Made logic unbind command set `@unit` to null
- Made "any" environment accessible outside of sandbox
- Made payload loaders no longer accept inputs from payload unloaders
- Added logic sensors for shields, content ID (inverse of lookup command)
- Added logic particle effect instruction
- Added logic sync instruction
- Setting factory output points now updates "last accessed"
- Disabled team switching menu in multiplayer outside of sandbox/PvP
- Decreased canvas block silicon cost slightly
- Scathe ammo usage decreased to 15
- Buffed Precept unit

Ratings and Reviews

4.6 out of 5
126 Ratings

126 Ratings

Fredricktheboss ,

A Hidden Gem

Don’t let the price tag or anything subtle about this games outward appearance fool you. This game is exceptional.
It’s not often that you will run into a game that is this well put together.

Perfectly crafted gameplay, and a whole lot more.

Jaccob Cook ,

AWESOME!!!

This game is fun, addicting and a little bit strategic.
I recommend this to any one, and another thing that’s fun about this game is that you pay once and to in-app purchases. And its worth the $2.

A improvement i would add, is that we could choose where we land/spawn in the campaign. It would be useful and helpful. And expand the tech tree, when u finish it it get just a tiny little bit less interesting.

Exempt that this game is perfect and AWESOME

JayDanielFleming ,

Honestly very good

This is one of the best, if not the best game available on iOS, it’s very nuanced and has a massive amount of content/levels. It’s price is nothing compared to the time you will have fun playing it

I came to write this review to say: if you don’t like this game at first, stick with it. It’s truly fantastic but it took me a minute to figure it out and took me a little longer to get good

App Privacy

The developer, Anton Kramskoi, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer's privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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