Momentum: Turn Based Roguelite 9+

Jonathan Fouk

    • 4,9 • 31 notes
    • Gratuit
    • Inclut des achats intégrés

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Description

Momentum is a turn based, real time action roguelite where your reflexes matter as much as your strategy. Pick the perfect hand out of various weapons that synergize with unique relics to find the perfect build, and you just might make your way to the end to defeat the Lost King!

Features:
Turn Based combat
- Pick an attack each turn, based on attack speed, momentum cost, and multiple attack effects.

Realtime combat
- On the enemy's turn, parry their attacks with perfect timing. On your turn, chain multiple attacks together in real time!

Unique Weapons
- Each run, pick attacks from four different weapons, each with a different playstyle!

Synergize
- On your runs, pick up unique relics that synergize together and with your weapon in different ways, leading to multiple strategies

Unlock New Relics
- Unlock new relics to see them in future runs!

Collect and Upgrade Equipment
- Collect and upgrade permanent equipment to customize your playstyle!

Just the Beginning
Unlock a new difficulty level each time you beat the game, introducing new features, relics, and enemy moves!

Come join the discord to provide feedback and get notified when new changes are added! https://discord.gg/nP7AYg43j8

Nouveautés

Version 0.22.20

Fix: crash on start up

Notes et avis

4,9 sur 5
31 notes

31 notes

Tylerkody ,

One of the best roguelite games for IOS

Let me preface this by giving a bit of context to my history with roguelite games. I have over 60 roguelite games on steam, and have played a combined 3000+ hours of roguelites, my favourite being dead cells. As a mobile game, this game does not try to be overly ambitious, so don't go into it expecting the next risk of rain 2 or enter the gungeon. instead, it is a simple but surprisingly engaging turn based game, where you tap at the right time to parry enemy attacks and regain energy to play your abilities when you do so. This mechanic creates an extremely high skill ceiling, where parrying as much as possible allows you to attack more frequently as well as take no damage. Runs are short, with only 3 areas (15 encounters total) before the boss, and this leads to enjoyable, fast runs with little downtime. Your first few runs will be HARD and you will die a lot, but as you learn to parry more you'll get to the final boss quite quickly. Gems are not important to buy, as you can honestly get more of them by just playing the game and they are only used to buy permanent upgrades for your runs, which you can get as rewards by killing enemies. The dev is extremely active on his discord and is very receptive to player feedback. If you have ideas, join the discord and share them with him!

Bob (real) ,

Best Mobile Game

Really fun and addicting combat
Only suggestion would be making it more clear how some mechanics work (combos should be used after the attack)

A fan that wants more fun ,

Awesome and addictive

It’s super fun to play, I love the combat system
It’ll take some time to get it down though, the game isn’t the forgiving type

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