Ragdoll Strike 12+

Savva Madar

Conçue pour iPad

    • 4,0 • 1 note
    • Gratuit

Captures d’écran

Description

Shoot your way through hundreds of Ragdoll baddies!

Craft your way up to the ultimate gun by combining guns together!

Upgrade yourself and your weapon to maximize your damage!

Try dragging any character after you lose to mess around with the physics!

Completely Free!

Nouveautés

Version 1.2

Gun Crosshairs
Fixed aiming

Notes et avis

4,0 sur 5
1 note

1 note

DaneClark ,

Almost there

I have had fun playing this game. There are a few annoyances though:
1. The game needs a proper pause button, i bring up the menu and the game still continues. It’s like an MMO and that is annoying.
2. The game feels like it was designed for a phone without consideration for iPad players. This is because the controls require the player to use one finger at the centre of the screen, this makes it difficult to actually hold the ipad and play at the same time. If I play the game with my finger away from the centre the reticle jumps around every time I hit a button like reload. This is made worse because the UI isn’t around the border of the screen it is around the centre, like it was phone sized.
3. The controls just feel too simplified. Basically it’s a Virtua Cop-like but it conrols like a 1 finger game. Not inherently a bad idea, but in execution it feels like the game needs an “advanced” control options mode. The reason why is things like, you fire your weapon automatically when you move the reticle around. Sometimes you don’t want to fire, you just want to centre your reticle between rounds but you can’t move the reticle without dumping half your clip and timing your reloads is how you don’t die in this game (edit: because reloading takes a long time). The real fix would be a permanent on-screen reload button because as it is now the reload button will only appear when you have fully empty clip. So between rounds I can’t just reload, I have to empty the clip first then reload. I lose so much health because it just takes so much time to accomplish something that would be a button press in almost every other game.

Confidentialité de l’app

Le développeur, Savva Madar, n’a pas fourni de détails à Apple sur ses pratiques en matière de confidentialité et son traitement des données. Pour en savoir plus, consultez la politique de confidentialité du développeur.

Aucun détail fourni

Le développeur devra fournir les détails relatifs à la confidentialité lorsqu’il soumettra sa prochaine mise à jour.

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