Redungeon 12+

A diverse dungeon crawler‪!‬

Nitrome

Designed for iPad

    • 4.4 • 202 Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

The wall in front of me starts to shake and hurtles towards me….I’m dead!
Spike holes are underfoot it’s already too late …I’m dead!
I take my last breath as the slime creature engulfs me….I’m dead!

Like always I’m brought back to try again….is someone helping me or do they just really want me to hurt?

Enter the world of Redungeon!


Features:
• Endless, random, increasingly difficult dungeons.
• Dozens of complex traps carefully designed to stop you.
• Unlockable characters, each with unique game-changing skills!
• Great music by Dave Cowen, the composer behind Leap Day and Rust Bucket.
• Lots of angry, colourful pixels (and a few friendly ones).
• Swipe controls or on-screen buttons.


Important information:
This game contains third party advertising and cross promotion for other Nitrome games, both which can be removed via a one time In-App Purchase.

What’s New

Version 4.6

Redungeon is back with even more content!
- Tons of New level modules (50+)
- Privacy policy updates
- Minor fixes

Ratings and Reviews

4.4 out of 5
202 Ratings

202 Ratings

Editors' Notes

Dying hundreds of times in Redungeon hasn’t squashed our urge to jump right back in for more. Its randomised levels and treacherous traps keep the action fresh, and with meaningful hero upgrades, we always have something to strive for. The awesome retro visuals and wonderfully simple controls are just what we’d expect from the wizards at Nitrome.

Crltlque ,

Endgame Expansion

Redungeon was a fun game, and I enjoyed unlocking all the characters and leveling them up. The great feeling of discovery when getting each new character was astoundingly executed.

Although there are many ads, that isn’t this games biggest problem. In my opinion, once you’ve unlocked every character and maxed them out, the game becomes boring. I have no goal, no objective to work towards other than getting a high score. Every coin I collect feels like wasted time, and I ended up abandoning this game as I’ve felt like I’ve completed it.

I have two suggestions as to how to fix this problem. The first, is once you’ve unlocked every character and gotten them to the max level, a new ‘Coinless’ mode is unlocked. This mode lets the player toggle whether or not coins spawn as well as removes some of the parts of the dungeon which are only there to give you coins. This coinless option can perhaps spawn things like more fountains to replace the coins to give the player incentive to choose this gamemode. Having no coins will make the endgame much more streamlined, and the player won’t have to spend their time collecting these useless coins that have no benefit to them. Of course, a certain one of the characters won’t be very playable without coins, but certain adjustments to the character can be made to fix that.

My second suggestion to the game is to add a new secret character. This character only unlocks when the Coinless option is unlocked, when the player beats the game. Essentially, this character will add a new element to the game that is different every time, and won’t leave the player bored. With this character, all the runs are different, and hundreds of redungeon runs can be done even after the player has ‘beaten’ the game.

This new character is similar to the Eden of the game The Binding of Isaac or the Paradox to the game Enter the Gungeon. Every run, this character will start off with three or four random abilities pulled from any other character in the game. It can have a random activated ability, like the sword from Sir Gylbard, and other random passive abilities from the other characters. These abilities should be different with every run, which will keep the game fresh whenever the player decides to do a Redungeon run. Adding a cost of about 500 coins to each run you do with this new character should keep the player from solely prioritizing playing with them, and playing with other characters in the regular mode. This should add endless possibilities to Redungeon and keep the player satisfied for a long time after they’ve completed the game. Combined with the Coinless mode, this character with that gamemode will made the game feel fresh like never before.

Redungeon is still a great mobile game for what it’s worth. But with these new additions, I could see myself pouring many more hours into the depths of Redungeon. Thank you Nitrome for this awesome game, and I hope with these additions it will be improved upon in the future.

Bobbity M ,

Good Game

I love this game please add a way to build your own levels

App Privacy

The developer, Nitrome, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer's privacy policy.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

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