Redungeon 12+

Nitrome

Conçue pour iPad

    • 4,4 • 202 notes
    • Gratuit
    • Inclut des achats intégrés

Captures d’écran

Description

Le mur en face de moi commence à trembler et se précipite vers moi. Je suis mort !
Des trous remplis de pointes en fer sont sous mes pieds, il est déjà trop tard, je suis mort !
Je prends mon dernier souffle tandis que la créature visqueuse m'engloutit. Je suis mort !

Comme toujours, je suis ramené à devoir essayer une nouvelle fois. Y-a-t-il quelqu'un pour m'aider ou veulent-ils juste vraiment me faire du mal ?

Entre dans le monde de Redungeon !

Caractéristiques :

• Des donjons sans fin, aléatoire et de plus en plus difficiles.
• Des dizaines de pièges complexes soigneusement conçus pour t'empêcher d'aller plus loin.
• Personnages déverrouillables, chacun avec des compétences uniques qui changent le jeu !
• Musique exceptionnelle de Dave Cowen, le compositeur de Leap Day et Rust Bucket.
• De nombreux pixels colorés en colère (et quelques uns amicaux).
• Commandes par balayage ou boutons sur l'écran.


Informations importantes :
Ce jeu contient des publicités de tiers qui peuvent être supprimées par un achat unique à l'intérieur de l'application.
Ce jeu contient des pièces qui peuvent être recueillies dans le jeu gratuitement ou achetées avec de l'argent réel.

Nouveautés

Version 4.6

Redungeon est de retour avec encore plus de contenu!
- Nouveaux modules de niveau (environ 50)
- Mise à jour de la politique de confidentialité
- Corrections mineures

Notes et avis

4,4 sur 5
202 notes

202 notes

Crltlque ,

Endgame Expansion

Redungeon was a fun game, and I enjoyed unlocking all the characters and leveling them up. The great feeling of discovery when getting each new character was astoundingly executed.

Although there are many ads, that isn’t this games biggest problem. In my opinion, once you’ve unlocked every character and maxed them out, the game becomes boring. I have no goal, no objective to work towards other than getting a high score. Every coin I collect feels like wasted time, and I ended up abandoning this game as I’ve felt like I’ve completed it.

I have two suggestions as to how to fix this problem. The first, is once you’ve unlocked every character and gotten them to the max level, a new ‘Coinless’ mode is unlocked. This mode lets the player toggle whether or not coins spawn as well as removes some of the parts of the dungeon which are only there to give you coins. This coinless option can perhaps spawn things like more fountains to replace the coins to give the player incentive to choose this gamemode. Having no coins will make the endgame much more streamlined, and the player won’t have to spend their time collecting these useless coins that have no benefit to them. Of course, a certain one of the characters won’t be very playable without coins, but certain adjustments to the character can be made to fix that.

My second suggestion to the game is to add a new secret character. This character only unlocks when the Coinless option is unlocked, when the player beats the game. Essentially, this character will add a new element to the game that is different every time, and won’t leave the player bored. With this character, all the runs are different, and hundreds of redungeon runs can be done even after the player has ‘beaten’ the game.

This new character is similar to the Eden of the game The Binding of Isaac or the Paradox to the game Enter the Gungeon. Every run, this character will start off with three or four random abilities pulled from any other character in the game. It can have a random activated ability, like the sword from Sir Gylbard, and other random passive abilities from the other characters. These abilities should be different with every run, which will keep the game fresh whenever the player decides to do a Redungeon run. Adding a cost of about 500 coins to each run you do with this new character should keep the player from solely prioritizing playing with them, and playing with other characters in the regular mode. This should add endless possibilities to Redungeon and keep the player satisfied for a long time after they’ve completed the game. Combined with the Coinless mode, this character with that gamemode will made the game feel fresh like never before.

Redungeon is still a great mobile game for what it’s worth. But with these new additions, I could see myself pouring many more hours into the depths of Redungeon. Thank you Nitrome for this awesome game, and I hope with these additions it will be improved upon in the future.

Bobbity M ,

Good Game

I love this game please add a way to build your own levels

miketighe ,

Looked promising, if you can make it past ads..

So I get that ads in apps make the devs money, but in 2 minutes of playing (rather dying while learning to play), I saw more ads than successful game time.

That isn’t cool. The ads shouldn’t detract from me learning the game, I’m fine if they are there, and i would have paid for ad free - but I didn’t even get a chance to get a feel for he game, and this have zero desire to sink more money into it.

Cool seeming game, too heavy on ads too quickly.

Confidentialité de l’app

Le développeur, Nitrome, n’a pas fourni de détails à Apple sur ses pratiques en matière de confidentialité et son traitement des données. Pour en savoir plus, consultez la politique de confidentialité du développeur.

Aucun détail fourni

Le développeur devra fournir les détails relatifs à la confidentialité lorsqu’il soumettra sa prochaine mise à jour.

Prend en charge

  • Game Center

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