Ruins Story 9+

Pujia8 Limited

Conçue pour iPad

    • 5,0 • 3 notes
    • Gratuit
    • Inclut des achats intégrés

Captures d’écran

Description

2D Rogue Light Action Shooter.
For holding the smartphone vertically.
Move, aim, and shoot at high speeds using a single finger operation! High-tempo battle!
Explore using items as they are unlocked, coming up with new builds and strategies each time.

【Action】
High-speed movement to the targeted floor, wall, or ceiling with a flick of the finger.
Use two types of weapons by tapping and swiping.
Resource management and well-timed attacks are essential.
Depending on the combination of enhanced items, the fighting style changes drastically!
Think about your strategy to prepare for powerful Boss Enemies.

【Equipment Acquisition】
Various enhancement items can be obtained within the search.
They are lost when returning from exploration, but they all have powerful abilities.
When the search is over, unlock new equipment using obtained items!
Find your own strongest build!

【Story】
The story progresses with each exploration.
The Genesis Log tells the story of the main character "Ruina" and her support robot "Nekoro" and their past.
The story unfolds from two perspectives.
What happened in the past and present....
To deal with the crisis facing mankind, Ruina and Nekoro continue their search.

Nouveautés

Version 1.4.1

· New weapons, new equipment, and new Nekoro chips.
· New feature that allows players to use consumable item during explorations.
· Added items for new players at the beginning of the game.
· It’s easier to get Unstable Cores at the title screen now.
· New weapon and increased drop rate.
· New feature that allows players to change Nekoro chips in SET menu.
· Fixed a fatal bug that caused rewards couldn’t be collected.
· New item available, which drops Unstable Cores in combats and eliminate pop-up ads.
· Rank reset due to the update.
· New achievements.
· Bug fixes.
· Improved localization.
· Rebalance.

Notes et avis

5,0 sur 5
3 notes

3 notes

ChR0NiClESeVeN ,

Incredibly fun game

Very fun and challenging game with a more methodical playstyle than the developer’s previous game reversEstory. New mechanics gradually open up as you progress the game and the bosses you fight also become more fun and difficult. The IAP are mainly if you want to make the game easier and are completely optional (and can be earned with ads or daily play).

The only complaints I have are:
-The controls took some time to get used to as the playstyle is quite different from reversEstory’s more fast paced action oriented gameplay.
-The first couple runs you will have no clue what the symbols of the map are and you will have to try them out to figure out what they stand for.
-Some items you get have vague terms like hardness or damage inflicted (it means damage inflicted on you not the enemy) that could use a better explanation or a glossary to help explain what they do.
-The main character needs to be more visible/noticeable on the screen. Late game there will be so many enemies in cramped rooms that it gets incredibly difficult to see what’s going on and get unnecessary hit.
-Sniper weapons are a bit finicky with their aiming. There are times where I aim at an enemy for several seconds without shooting even if its the first shot.
-Postgame/Max difficulty bosses are huge damage sponges especially when using gamma energy as all bosses especially at the end take tens of thousands of damage and still have tons of hp left. In gamma energy mode most weapons are just flat out useless and if you don’t get a good weapon before the first boss you either spend at least 5-10 minute per boss attempt (Sloth is the worst of the bunch early game) or restart your run.

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