*****UNIVERSAL VERSION. Superbrothers: Sword & Sworcery EP is an exploratory action adventure with an emphasis on audiovisual style. Traverse a mythic little realm, use a sword to do battle & evoke sworcery to solve mystical musical mysteries. Co-operate with friends via Twitter, experience a videogame world that is affected by moon phases & help a wandering warrior monk complete her woeful errand.
***** from thousands of players!
***** from TouchArcade.com
***** from The London Times
10/10 from Destructoid.com
9.5/10 from IGN.com
"Gworgeous" remarks Kotaku.com
"Swo Engrossing" enthuses Joystiq.com
"It's just walking!?" observes Baiyon.
"Achievement in Art" awarded by IGF Mobile 2010.
S:S&S EP features an album's worth of original music by noted composer Jim Guthrie as well as artwork & designs by Superbrothers Inc, crafted & engineered by videogame wizards at Capy in Toronto, Canada. For more details, feel free to stop by http://swordandsworcery.com
Listen to Jim Guthrie's Sword & Sworcery LP: The Ballad of the Space Babies, available April 2011 on iTunes, Bandcamp & limited edition vinyl.
Hey, wanna jam? iOS10 audio fixes.
Ratings and ReviewsSee All
Plenty of games cast you as an outgoing hero, exploring the wilds with sword in hand - but nobody does it quite like Superbrothers. Stunning art, a haunting soundtrack and poetic storytelling combine to create a magical, mythical mystery that stays with you long after you put it down.
Very charming adventure title.
This has a really strong atmosphere, with beautiful music and pixel art, and the way everything around you reacts to your taps never gets old. The story came across as a touch lightweight to me, but I was surprisingly moved in the darker final chapter, and the dialogue is pretty consistently amusing. Simply wandering these gorgeous environments was a delight, and the combat is serviceable if somewhat rough around the edges. The faux-3D perspective is a bit hard to read, but that’s a problem less often than you might expect. I had problems in the third chapter, where you’re supposed to change the moon phases to impact one of the game’s two worlds, but it kept resetting when I walked in the wrong direction, requiring me to repeat the previous steps over and over again. The puzzles are sound based, and I generally struggled to figure out the solutions, but they feed into the atmosphere. Mostly I love the peculiar combination of irreverence and serenity. This game is lovely.
This is my favourite game to this day
I still enjoy replaying this piece of art of a game. It’s fun, I find new things, and the sound is just top notch. I hope the dev team brings a sequel to this game. I’d gladly pay for another sequel. Don’t miss this game.
The developer, Capybara Games Inc., has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Capybara Games Inc.
- 212.6 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad and iPod touch.
- Age Rating
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- Infrequent/Mild Horror/Fear Themes
- © Copyright Capybara Games Inc, Superbrothers Inc 2011
Up to six family members will be able to use this app with Family Sharing enabled.