Tiny Bubbles 4+

Pine Street Codeworks LLC

Σχεδιάστηκε για iPad

    • 3,99 €

Στιγμιότυπα

Περιγραφή

Winner of over a dozen gaming awards. Play with squishy clusters of soap bubbles in this mesmerizing puzzle game. Inflate, mix, match, pop, and win with hundreds of goals to complete.

INNOVATIVE NEW GAMEPLAY
Fill bubbles with colorful air and push nearby bubbles around using the physics of real bubbles! Break edges between bubbles to mix new colors and create matches of 4 or more. Plan your strategy from a list of moves to build up cascading chain reactions for dazzling bonuses.

HOURS OF AMAZING CONTENT
Experience unique surprises down every path! Each of the over 170 handmade puzzles requires new thinking and twisting strategies with ever increasing challenges. Play in 3 different game modes: PUZZLES, ARCADE, and INFINITY. Try to beat 35 bubbly achievements that will give your brain a workout.

RELAXING AND ATMOSPHERIC
Relaxing ambient music gracefully integrates with the satisfying sounds of popping bubbles. Put on a pair of headphones and experience a new level of flow and mindfulness. Play Infinity mode to earn helpful hint tickets.

LIFE-LIKE SOAP BUBBLE PHYSICS
From the vision of artist/coder/designer Stu Denman and inspired by the work of his MIT scientist grandfather, the game brings the beauty of nature to your screen. Incredibly fluid “molecular dynamics engine” animates hundreds of bubbles at 60 FPS.

CHARMING CREATURES
Help tiny aquatic creatures that are trapped in the bubbles. Avoid greedy jelly crabs and spiky urchins. Love him or hate him, a curious fish named Bloop will surely reveal your nature as an optimist or a pessimist.

COLOR-BLIND MODE
Featuring an innovative color-blind mode that provides an authentic and accessible game experience without intrusive icons or patterns.

* No advertisements or in-app purchases. *

------ AWARDS ------
● Winner, Best Mobile Game, Gamer's Voice Award at SXSW
● Winner, Best Quickplay, 14th International Mobile Gaming Awards
● Winner, Google Indie Games Festival
● Grand Prize Winner, The Label's Indie Showdown
● Official Selection, The PAX 10, Penny Arcade Expo West
● Winner, Amazon Games Forum Showdown
● Winner, Seattle Indie Game Competition
● Winner, Best Overall Game, Intel Buzz Workshop
● Official Selection, Indie Megabooth, PAX West
● Official Selection, Made With Unity Showcase
● Finalist, Intel Level Up
● Finalist, Best Gameplay, AzPlay, Spain

Τι νέο υπάρχει

Έκδοση 1.11.12

● Redesigned map buttons: It's now easier to access the Infinity game and redesigned Achievements screen.
● Support for the latest Apple devices, including split-screen multitasking on iPad!
● New shop area where you can find the Official Tiny Bubbles Soundtrack on Apple Music, with 5 new original compositions.
● 3 all new original music tracks for the shop, achievements and setting screens.
● Huge difficulty balancing pass. Improved hints, tips, and goals.
● "Crazy Fish" levels now begin in Wildlands. Bloop's eyes turn red when he's in this mode.
● New effect when filling a bubble shows where the color came from (turn this off in settings).
● Hint button now shows how many total hints are available in a level.
● Added an option to get all hints at once. Available after the tutorial levels.
● Significant optimizations to reduce app size, load times, memory use and increase performance.
● We now ask for consent to share analytics data, for all users.
● Improved cloud sync between devices and it now rejects backward progress.
● We upgraded our game engine (Unity) to the latest stable version.
● Players are now notified if there's a problem loading game progress. If this occurs, helpful suggestions are offered.
● You can now disable notifications from the in-game settings (CHOICES).
● Fixed translation errors in Spanish, Portuguese, Russian, Chinese, and German.
● Added Polish translation.
● Many bugs were fixed and rough edges were polished. Please report any problems you notice to support@pinestcw.com

Additional fixes in version 1.11.12:
● Japanese: Fixed the goal for some levels. Purple color was mistakenly shown as blue.
● Miscellaneous bug fixes (Updated Unity to 2020.3.31)

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