2048 (3x3, 4x4, 5x5) AI 4+

1024 -> 2048 -> 4096

Jinyang Tang

    • 4.5 • 727 Ratings
    • Free

Screenshots

Description

Classic 2048 puzzle game redefined by AI.

Our 2048 is one of its own kind in the market. We leverage multiple algorithms to create an AI for the classic 2048 puzzle game.

* Redefined by AI *
We created an AI that takes advantage of multiple state-of-the-art algorithms, including Monte Carlo Tree Search (MCTS) [a], Expectimax [b], Iterative Deepening Depth-First Search (IDDFS) [c] and Reinforcement Learning [d].

(a) Monte Carlo Tree Search (MCTS) is a heuristic search algorithm introduced in 2006 for computer Go, and has been used in other games like chess, and of course this 2048 game. Monte Carlo Tree Search Algorithm chooses the best possible move from the current state of game's tree (similar to IDDFS).

(b) Expectimax search is a variation of the minimax algorithm, with addition of "chance" nodes in the search tree. This technique is commonly used in games with undeterministic behavior, such as Minesweeper (random mine location), Pacman (random ghost move) and this 2048 game (random tile spawn position and its number value).

(c)Iterative Deepening depth-first search (IDDFS) is a search strategy in which a depth-limited version of DFS is run repeatedly with increasing depth limits. IDDFS is optimal like breadth-first search (BFS), but uses much less memory. This 2048 AI implementation assigns various heuristic scores (or penalties) on multiple features (e.g. empty cell count) to compute the optimal next move.

(d) Reinforcement learning is the training of ML models to yield an action (or decision) in an environment in order to maximize cumulative reward. This 2048 RL implementation has no hard-coded intelligence (i.e. no heuristic score based on human understanding of the game). There is no knowledge about what makes a good move, and the AI agent "figures it out" on its own as we train the model.

References:
[a] https://www.aaai.org/Papers/AIIDE/2008/AIIDE08-036.pdf
[b] http://www.jveness.info/publications/thesis.pdf
[c] https://cse.sc.edu/~MGV/csce580sp15/gradPres/korf_IDAStar_1985.pdf
[d] http://rail.eecs.berkeley.edu/deeprlcourse/static/slides/lec-8.pdf

What’s New

Version 6.5

Some bug fixes.

Ratings and Reviews

4.5 out of 5
727 Ratings

727 Ratings

Peimar4 ,

Perfekt zum runterkommen.

Ein schönes Arrangement an kleinen, pausenfüllenden Spielen. Stets unterhaltsam und herausfordernd mit entspannender Musik. Die drei Sekunden Werbung sind verziehen, da das Spiel gratis und frei von In-App-Käufen ist. Daumen hoch.

lezycat ,

Sehr coole App

Ich habe mir die App vor einiger Zeit heruntergeladen und bin total zufrieden. Die App hat auch viel mehr zu bieten, als hier angepriesen wird: etliche andere kleine Spiele und sogar verschiedene Rechner, einen Maßeinheitenrechner und mehr.
Die Werbung ist gut zu umgehen, indem man das WLAN oder die mobilen Daten einfach ausschaltet, die App funktioniert trotzdem genauso weiter (außer die Option, ein verlorenes Spiel weiterzuführen). Insgesamt eine top App!

marillleX ,

Nice

Coole Spiele, wollte eigentlich nur das eine und jz zock ich fast alle. Und bmi etc gibts da auch

App Privacy

The developer, Jinyang Tang, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

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The following data may be collected but it is not linked to your identity:

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Privacy practices may vary based on, for example, the features you use or your age. Learn More

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

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