Meteorfall is a deck-building roguelike. You'll choose your class from one of four unique adventurers, and then set out with a deck consisting of some basic attack cards. During the course of your adventure, you'll be presented with the opportunity to add powerful new cards to your deck.

No adventure would be complete without slaying a few monsters that get in your way. In battle, you'll draw cards from your ability deck. Each time you draw a card, you'll be able to swipe right to play the card, or swipe left to skip a turn and regain some stamina.

Between battles, you'll venture through a variety of locations, represented by an encounter deck. You'll encounter blacksmiths that can upgrade your cards, temples that can help you optimize your deck, and mysterious characters that will make you all sorts of bargains.

The tactical strategy of combat micro-decisions mixed with the strategic element of deck-building provides a compelling and deep gameplay experience.

As with all roguelikes, death is permanent. You'll earn some gems that you can use to unlock new cards, but it's back to the drawing board after that. Start out with a new adventurer and set out on your quest once again.

The good news is that Meteorfall is different every time you play - you'll encounter different locations, different enemies, and different quests. Part of the challenge is adapting to the challenging situations the game puts you in, given the cards available.

Good luck hero - it's time to end the Uberlich's cycle of destruction!

+ Challenging roguelike gameplay with an easy-to-understand deck-building combat system
+ Procedurally generated content - every adventure is unique
+ A dozen different enemies with 7 unique bosses
+ Four heroes to choose from, each with a different starting deck and unique playstyle
+ Unlockable cards that can be easily earned through normal play
+ Game Center integration with Leaderboards and Achievements
+ Portrait orientation for casual one-handed gameplay
+ No ads, timers, or other freemium shenanigans


Version 1.0.310

Full notes -

* Reddit:
* Discord:

Many of these bugs game from our public Discord (any bug with a #) - thanks to everyone who took the time to submit a bug report! If you join our Discord, you can type !bug or !request to easily log bugs or feature requests that you have.

- #98 Fixed a bug where Heartshot doesn't grant an action
- #99 Fixed a bug where a double digit cost for 'Restore Pet' wouldn't show up properly
- #100 Fixed a bug where Ol'Bessie's equipment buff did not last after the round
- #101 Fixed a bug where Ol'Bessie wasn't properly increasing shot cost
- #102 Fixed some text that was cut-off in one of the tip / tutorial messages

- #103 DODGE: Cost reduced from 4->3
- #103 BACKFLIP: Cost increased from 2->4
- Replaced Wildcat Talons with Seek in the starting deck for 'Varfa & Bongo'

Bewertungen und Rezensionen

4.6 von 5
29 Bewertungen

29 Bewertungen

Hawkeyes72 ,

Sehr kurzweilig!

Nettes, kleines Deck-Building-Kartenspiel. Leicht zu verstehen, spielt sich flott, aber gleichzeitig sehr unterhaltsam. Ansprechende Umsetzung (Musik, Grafik,…). Gerne mehr davon!

The_Nick89 ,

Great challenge for a deckbuilding newcomer

I don’t get the negative reviews I’m reading here. Too few tactical opportunities with your deck? The enemies too overpowering? Randomness dominating the gameplay? Sorry, but sounds to me like whoever wrote this didn’t try hard enough. Because yes, this game is demanding, at least for a deckbuilding newcomer like me. But I paid 3€ for it so I dug in and discovered all the tactical finesse required to even out your deck. Also, that the cards aren’t dealt by chance, btw, because there’s a bug and you can replay every battle you lost and when you do that, your cards come in the exact same order as before. Another minor issue: I couldn’t access the world leading board, which is a shame because of course I wanna compare my scores now that I’ve completed the game! Had some great time with it, though, definitely a recommendation and I’d love to see more of it.

Generalissimi ,

Wenn man Frustration sucht, ok

Nett gemacht und schöne Idee. Leider schon nach kurzer Zeit langweilig und frustrierend. Ständig muss man von vorn bei Null anfangen und ist der Willkür des Zufalls überlassen. Die Stärke der Gegner ist unverhältnismäßig im Vergleich zum Einfluss, den man selbst taktisch nehmen kann. Letztlich gibt es hier keine Motivation, es wieder und wieder und wieder gegen übermächtige Gegner zu versuchen.


Eric Farraro
612.5 MB

Erfordert iOS 9.0 oder neuer. Kompatibel mit iPhone, iPad und iPod touch.


Englisch, Tradit. Chinesisch, Vereinf. Chinesisch

Selten/schwach ausgeprägt: Gebrauch von Alkohol, Tabak oder Drogen bzw. Verweise hierzu
Selten/schwach ausgeprägt: Zeichentrick- oder Fantasy-Gewalt
4,49 €


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