Mario Kart Tour 4+

Nintendo Co., Ltd.

    • Gratis
    • Tilbyder køb i appen

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Beskrivelse

■Challenge players worldwide in multiplayer!
You can race against up to seven other players, whether they're registered as in-game friends, nearby, or scattered around the world.

Multiplayer races can be customized with a variety of rules, such as individual or team races, kart speed, and number of item slots. You can play however you want!

■ Mario Kart takes a world tour!
Mario and friends go global in this new Mario Kart as they race around courses inspired by real-world cities in addition to classic Mario Kart courses! These destinations will be featured in tours that rotate every two weeks! In addition to courses based on iconic locales, some of your favorite Mario Kart characters will get variations that incorporate the local flavor of cities featured in the game!

■ Endless Mario Kart fun at your fingertips!
The Mario Kart series known and loved by many is ready to take the world by storm – one smart device at a time! With just one finger, you can steer and drift with ease and sling devastating items as you go for the gold in cups filled with new and classic Mario Kart courses.

■ Nab 1st place with items and Frenzy mode!
In Mario Kart Tour you have access to an arsenal of powerful items that can mix things up on the racetrack! Turn up the heat by activating the new Frenzy mode, which gives an unlimited supply of a certain item and makes you invincible! Make the most of the ensuing chaos, as Frenzy mode only lasts a short time!

■ Collect drivers, karts, badges, and more!
Earn Grand Stars by racing or fire off the featured pipe to receive more drivers, karts, and gliders! You can also proudly display badges, earned by completing certain challenges, next to your in-game name!

■ Bonus challenge courses put a twist on traditional races!
In certain races, 1st place isn't always the goal. With names like "Vs. Mega Bowser" and "Goomba Takedown," these bonus challenge courses demand a different approach to gameplay and strategy!

■ Race to increase your online rank!
Boost with the best of 'em! Your high scores will determine how you compare to other players all over the world. Keep practicing and trying out different combinations of drivers, karts, and gliders to increase your score and rise to the top!

Note: A Nintendo Account is required to play Mario Kart Tour.

* Free-to-start; optional in-game purchases available. Persistent Internet, compatible smartphone, and Nintendo Account required. Data charges may apply.
* For information about our ads, please see the “How we use your information” section of the Nintendo Privacy Policy.
* May include advertising.

© 2019 Nintendo
Mario Kart is a trademark of Nintendo.

Nyheder

Version 3.4.1

・Addressed known issues.

Vurderinger og anmeldelser

4,4 ud af 5
2,9 t vurderinger

2,9 t vurderinger

En fra Jylland. ,

Godt spil!

Til alle jer der siger at i ikke kan spille det var fordi at det ikke var ude enndu. Det blev realesed klokken 11:00. Ellers er det mega sjovt og ret kreativt. Hvis der står at i ikke kan komme ind på grund en opdatering skal i bare vente for en opdatering eller vente nogle timer og gå ind i spillet igen.

Hhhhhhyj ,

Sjovt spil

Plejer ikke at lave anmeldelser, men dette spil har fået lidt hård kritik i pressen, og jeg er slet ikke enig.
Det er rigtigt at for penge kan man låse op for nye figurer hurtigere, og det kan også give fordele i spillet. Men spillet kan sagtens spilles uden og er temmeligt sjovt.

Jounzey ,

Needs a Pit Stop

My first impression was filled with amazement. I’m actually able to play one of my all-time favorite franchises on my phone, anywhere at anytime! Not just that, but it’s updated with new courses constantly! Controls took a little getting used to, but that went over quickly and soon I was racing like the best of them at 150cc. It only took a few weeks for things to go downhill though.

Overall, Mario Kart Tour very much feels like a Mario Kart Game. It looks great, feels great once you get used to the controls, and as you cruise down the many tracks and pick up items to hurl at your opponents, you can’t help but get into it. That’s probably why my first impression was so good. Soon though, it started to crumble, as I realized what issues hides under the otherwise great exterior. Turns out this car has a few engine problems and oil leaks which takes out a lot of the fun in the game.

First, I started to weary at how repetitive the game started to feel. While there’s an insane amount of cups to race, they’re all filled with the same 10 or so tracks. On top of that, the cups change every month, meaning new tracks to play, but also that last month’s tracks and cups are no longer available, which I personally found to give me a sense of dread, as I saw all that progress go away to be replaced with a fresh list.

Then there’s the issue of the pay-to-win mechanic. It’s subtle, but it’s there. See, every track has characters, karts and gliders which will give you more of an edge if you equip them for that level. Characters give you more items when you pick up a box, karts gives you more points and gliders gives you extra time on your combos. This, along with your overall driving skills plays majorly into how many points you’re able to get per track, as new drivers may not have the slightest chance to complete everything in their cup list before it changes, due to not having the gear to gain the right bonuses, and not having the skills to pull it off without. These pieces of gear are either gained from the warp pipe (this game’s loot box system) or the shop, which has a new selection of random items for sale every day, provided you have the outrageous amount of coins needed to buy them, of which you can only gain a max of 300~ per day, unless you have a subscription (which I’ll come back to later). The warp pipe is filled with 200 items every season. Three of these are of the best rank, which is often what you need to have the best edge in races. The pipe costs rubies to use, which can be gained from completing challenges, sometimes as login bonuses, for completing some cups or otherwise through the use of real money. If you don’t have a subscription, you’ll miss out on a LOT of rubies as cup rewards. This leaves buying them for real money, which is quite expensive. For the cheapest offer, which is the price of what is usually the second-cheapest offer in other games, you can buy 3 rubies. You need 5 to use the warp pipe. Thus you gotta buy the game’s second-cheapest pack to use it if you don’t already have a couple of rubies laying around. Even then you’re not sure if the pipe will give you anything else than duplicates, which will give a small bonus to the item in question.

Then there’s the subscription service, which will run you quite a few bucks per month, depending on what country you live in. For this you get all your cup prizes and you’re able to play the 200cc difficulty. Yep, the game’s fastest mode is locked behind this subscription, which will need to be renewed every season, so every month. Personally I used the free month I got with the game and haven’t renewed it since, but I’m pretty bitter about not being able to play 200cc, as I’m a pretty good driver.

Overall, this leaves my verdict with quite some pros and cons, even if the cons has been filling most of this list. It’s not that they completely outweigh the pros, but they just take more space to explain. Overall the game can feel fun to play for the first couple of months, but loses most of its flair after that time, leaving you with a pretty dull experience. At least it has to me. It saddens me to see Nintendo having turned this beloved franchise into such a thing, trying to pull the cash out of your pockets. I enjoyed Super Mario Run for its offer for a one-time payment for the full experience, which Mario Kart Tour expects you to pay every month for its subscription.
What happened to Nintendo wanting to rid itself of microtransactions?

It’s like my father’s old Lincoln. A really great car on the surface, but it suffers from engine problems and it costs waaaaay too much to refuel, ultimately meaning we need to have it stashed away in a warehouse (that being the dusty corner of my phone).

- Jounzey: International Game Critic

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