Grow your kingdom, build alliances, and explore one of the deepest idle RPG's ever!

Use your money and influence to grow your kingdom from a single farm to a huge realm that earns wealth even while you're not online! In Realm Grinder, the player is given an incredible array of choices in how they build forge their new kingdom.


*Deep Strategy - Choose to align yourself with a dozen different factions, each of which has their own distinct play style. Will you align with the elves, who reward tapping for treasure, or the demons, who give massive bonuses to the most powerful structures?

*Hundreds of Upgrades - Further fine tune your strategy by choosing unique upgrades, buildings, and spells to invest in.

*Tons of Content - Continue to unlock new and exciting systems like new factions, research, reincarnations, excavations, and way more. Months and months of unique content!

*Collect Hundreds of Achievements - Achievement hunters will be delighted with the broad range and depth of the achievement system. And it's not just eye candy! Many strategies rely on collecting trophies in order to boost certain upgrades.

*Frequent Events - Beyond the expansive base content in the game, there are frequent events where players can enjoy unique mechanics and exciting bonuses.

Please Note: Realm Grinder is a free-to-play game, but some extra game items can be purchased for real money. You can disable in-app purchases in your device's settings.

What’s New

Version 3.6.1

Lucifer Trophy and Mercenary Champion can be unlocked again before MAD upgrades.
Warfare 590 (Torture) now requires Divine 245 (Sanctification) as intended.
Artifact Set tutorial no longer locks the game if you had already purchased a Set.
Reap Interests no longer breaks the spell count when you had cast less than 8.
Limited Wish no longer overflows when casting too many times (up to e308 casts).
When loading Mercenary Templates, the game now attempts to buy lockable upgrades (dragon's up to A3, MAD's afterwards) before free upgrades. This should prevent locking yourself out of special upgrades.
Old Mercenary upgrade 13 no longer breaks template imports: now it is saved as a different variable. Unfortunately this invalidates all existing Mercenary Templates, but should improve the quality of life of future templates and updates.
Mobile version number is now shown in the Options menu as it was before latest update.
Chrono Loading base increased, scaling decreased. Unlock requirements reduced.
Mercenary Duel assistant requirements reduced.
Lineage cost multiplier increase every 30 levels reduced by half.
Goblin Set, base and scaling for multiplicative effect increased.
Dragon Set base increased, scaling decreased.
Spellcraft 200 (Cryomancy) base increased, scaling decreased.
Craftsmanship 250 (Magnetism) base increased to 7.5.
Craftsmanship 305 (Golemcraft) base increased.
Economics 230 (Coercion) base increased, scaling decreased.
Mercenary Set now gives access to all faction lineages, rather than base only.
Mercenary Researches from Ascension 1, previously locked in 3.6, are again available to all alignments.
Titan Lineage tooltip changed to reflect its new intended bonus.
Flash Workshop base and scaling increased.
Forbidden Libraries base and scaling increased.
Precognition boost moved from Archon 10 (Purity of Form) to Archon 2 (Energy Recharge).
Reap Interests formula was implemented incorrectly, fixed now.
Drow Chaos Union base and scaling increased.
Catalyst now forecasts its next 3 spells.
Advanced Elven Heritage base increased.
Dragon Chaos Union base and scaling increased.
Reincarnation 1 Power was incorrectly replaced by Reincarnation 10 instead of just merging tooltips.
Reincarnation 120 Power is now implemented as a proper Ascension 2 upgrade and it also applies to Mercenaries and Elite factions. Base increased.
Archon Challenge 1 makes Precognition also affect Seraphim Wings. Doubled bonus on Seraphim Wings and God's Hand.
Archon Challenge 2 assistant bonus, base and scaling increased.
Archon Challenge 3 changed to logarithmic, resulting in higher base and lower scaling.
Archon Challenge 4 time bonus reduced. Added an effect that increases Unique buildings production based on time spent in this game. Requirements reduced.
Djinn Challenge 1 Maelstrom effect is now based on the lowest tier targeted.
Djinn Challenge 2 mana requirements reduced. Base and scaling increased.
Djinn Challenge 3 now also grants Catalyst regardless of Djinn Bloodline and increases Catalyst casts by 100 per cast.
Djinn Challenge 4 requirements reduced.
Makers Challenge 2, base grows faster.
Makers Challenge 4 now increases Faction Coins found matching its Set by 1000%.
Makers Challenge 5 max mana and assistants requirements reduced.

+ Much much more!

Ratings and Reviews

4.2 out of 5
22 Ratings

22 Ratings

StormDkk ,

Ok hyggeligt

Ok spil

Mumisseged ,

Bad and more bad

I didn't know what you do After you've done the tutorial it doesn't tell what to do I didn't understand the upgrading system and what to bye what is the barracks for what is that nothing did I understand i will recommend not to download this game

Mhhn1314 ,

Doesn't save

Need I say more


Kongregate, Inc.
81.3 MB

Requires iOS 8.0 or later. Compatible with iPhone, iPad and iPod touch.


English, Czech, Dutch, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Turkish

Age Rating
Rated 9+ for the following:
Infrequent/Mild Cartoon or Fantasy Violence
© 2016 Divine Games
In-App Purchases
  1. Small Pack of Rubies 45,00 kr
  2. Gift of the Heroes 45,00 kr
  3. Medium Pack of Rubies 89,00 kr


  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    Up to six family members will be able to use this app with Family Sharing enabled.

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