*The* space flight combat simulator, designed for iOS, developed by Anchorite.
FLY like you've never flown before on iPhone and iPad with a full six degrees of freedom. Play it your way in either portrait or landscape.
TAKE HOLD with full support for MFi controllers or get up close and personal to be immersed with intense haptics and on-screen controls.
DEFEND your people against the oppressive COMMONWEALTH. ENGAGE in a selection of fast-paced missions and beautiful environments.
IGNORE THE ODDS and go toe to toe with swarms of fighters, frigates armed to the teeth or hulking capital ships. DON'T GO IN ALONE, bring your own elite fighter squadrons.
CUSTOMISE your fighter with an array of load-out options. BALANCE your choice of weapons, utilities and wingmen. Experiment with new equipment or get comfortable with favourites.
BUILD UP your arsenal with salvage from each successful run. EQUIP potent salvaged items to take on the heavily armed COMMONWEALTH fleets.
KEEP YOUR COOL and you'll make it out alive. Getting wiped out means giving up on your current gear and loot. BAIL OUT early if things are looking tough and live to fight another day.
Hi all, first up a big thanks for your patience with me for the launch. I'm working on a full blown revamp of the first time experience of the game, but that'll take a little while to get in, tested, and working properly, so in the meantime, I've added a couple extra features to help make sense of the games mechanics, and some general changes to the tutorial to help streamline it a little.
As always, feel free to reach out if you're having issues with anything and I'll try to respond ASAP.
• Increased font sizes in intro tutorial.
• Slowed down default tutorial text speed a wee bit.
• Reduced text for tutorial, hopefully made it a little clearer.
• Removed some crufty code from the tutorial, should be a little more seamless now.
• New tutorials in the main menu
⁃ Appear the first time you approach each page and give some basic explanation of the page
⁃ Also introduce most of the games concepts and conceits. (I would like to leave some surprises!)
⁃ Will always be available in a (?) button on each page.
• Tips are now in a more useful spot on the mission select page.
• Loot manifest UI improvements.
⁃ moved instructions to top from bottom
⁃ moved colour change to card background.
• Loadout UI improvements
⁃ Added (i) button to each weapon in either the inventory or slot lists. You should be able to quickly get info on an item, not have to dig for it.
⁃ Changed (x) to a trash icon for clarity.
• Increased Manifest size to 60.
• Removed bombers and frigates from the games tutorials.
Notes et avisTout afficher
Good balance of difficulty and engagement. It feels like it was made for mobile and works well. Kind of reminds me of ‘starfox’.
Réponse du développeur ,
Thanks so much!
- Mathew Purchase
- 194.3 Mo
Nécessite iOS 13.0 ou une version ultérieure. Compatible avec l’iPhone, l’iPad et l’iPod touch.
- Scènes fréquentes / intenses de violence (animation ou fantastique)
- © Mathew Purchase
- 6,99 €
Prend en charge
Défiez vos amis et consultez les classements et réalisations.
Jusqu’à six membres de la famille peuvent utiliser cette app lorsque le partage familial est activé.