RTS Siege Up‪!‬ 12+

Medieval Fantasy RTS Strategy

Denis Zdorovtsov

Designed for iPad

    • 4.8 • 17 Ratings
    • 3,99 €

Screenshots

Description

Full-featured old-school fantasy RTS. No boosters. No timers. No pay-to-win. Battles 10-20 min. Campaign of 26 missions, online PvP and PvE. Support for Wi-Fi multiplayer and modding.

• Medieval castles with walls of stone and wood!
• Build catapults and other warcraft to break the walls!
• Archers, melees and cavalry are ready to defend your stronghold.
• Naval battles, transport ships and fishing boats
• Capture and protect resources and strategic positions

This is an indie game in active development. Share your ideas in socials and contact me directly! All links in the main menu.

Features:
• Campaign of 26 missions with different gameplay mechanics
• Multiplayer (Wi-Fi or public servers) with spectator mode, in-game chat, reconnection support, team play with or against bots, sharing units with teammates PvP and PvE maps. Cross-play with PC and other platforms.
• In-game library of more then 4000 PvP and PvE missions made by players. Share your levels and promote among the community!
• Autosaves and replay recording system (should be enabled in settings)
• Level editor allows creating own game modes, campaign missions (with replicas, dialogs, and many triggers bringing experience close to visual scripting)
• Walls that are destroyable only with siege equipment and giving bonuses to defenders
• Battle and transport ships, fishing boats, building across the map and resource capturing
• Full support for portrait orientation on smartphones, different ways to select army, minimap, control groups, autosave system

• Cheats as an essential part of any old-school RTS game are also presented in SiegeUp! (can be disabled in settings)
• Experimental Pier-To-Pier game via internet, proved to work on iOS (see guide on official wiki)
• Experimental cross-platform modding support (see sources in official repo)

Hi! I'm Denis, the developer of SiegeUp. I was working on it for the last 4 years, in my free time after work in the beginning, trying now to make this project my main job. My goal is to make a balanced RTS to play on different platforms and bring new players to the genre. I also feel that the concept of walls and sieges has not been fully developed in RTS games. Walls in SiegeUp allow bringing opponents closer to each other while keeping pace and diversifying the landscape. I keep working on updates very actively, according to the plan, 2 more races and tech tree to come by the end of the year. So, wish me good luck!

What’s New

Version 1.1.106r1

- Engine update
- Added avatars for players (other social features work in progress)
- Multiple object editing in level editor
- Improved target selection for triggers in level editor and fixed some of triggers
- Fixed bug that allowed having unlimited population by abusing ally transport ships

Ratings and Reviews

4.8 out of 5
17 Ratings

17 Ratings

Jean-Baptiste Prévost ,

Excellent rts mais plus maintenu ?

Très bon RTS mais plus de mises à jour ? Il manque la possibilité ici de construire ses propres murs en dehors de la carte avec des châteaux. Des possibilités futures de faire évoluer les bâtiments pour débloquer de nouvelles choses ? En multijoueurs en local en cas de sortie accidentelle de l'application ou problème de connexion pas moyen de se reconnecter dans la partie. J'ai cru voir aussi une carte en solo où on est censé pouvoir faire des ports pour l'emporter mais impossible (heureusement les cheats codes permettent de sauter cette mission).

Sinon vraiment du bon travail !

Oncle Fhûr ,

Très bien fait

La touche voxel est très charmante et réalisée avec bon goût. Le jeu est facile à prendre en main, bien adapté même sur téléphone. Bravo au développeur ! Mes plus sincères encouragements !

Seagull69003 ,

PvP plus stable ?

Très bon jeu pour un STR basique mais à quand un PvP local stable ? Pourquoi plus de mise à jour ici ?

App Privacy

The developer, Denis Zdorovtsov, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Linked to You

The following data may be collected and linked to your identity:

  • Contact Info
  • User Content

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Location
  • Identifiers
  • Usage Data

Privacy practices may vary based on, for example, the features you use or your age. Learn More

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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