What’s New

Version 1.06

We've rebalanced the final chapter of the game. The final Bellower battle has been tuned to be more fair on Normal difficulty settings, and there are more opportunities for obtaining supplies and items in Chapter 6.

Banner Saga 1 has been updated to the latest version of the engine technology, and quite a bit of cleanup has happened under the hood. A few of the improvements seen in Banner Saga 2 have been incorporated into this build.

Upgrade '+' sign shows up on hero icons in heroes tent when appropriate
Extended tooltips in battle
-on stat banner, buffs, and items.
-on hazards such as slag-and-burn, coals, etc...
Match Resolution:
-Consequences tab shows injured units
-Achievements tab shows new achievements
-Items tab shows newly acquired items
News Ticker on Start Screen
Injured units to not heal during travel, only when Resting in camp/village
Injured units' STR penalty now equals the number of days of injury remaining
Nid now starts at rank 2 when she joins the caravan
Increased loot drop chance for winning the second wave of a battles.
Varl that join the caravan after the Godstone in chapter 3 now have supplies.
Fix issue in Ludin/Vedrfell tutorial getting stuck if ludin has been upgraded
Fix issue preventing class achievements from unlocking
Fix typos
Fix issue causing some resume saves to get stuck when loading
Fix Backbiter Veteran enemy incorrectly using Dagr's appearance
Fix issue with Nid having a negative amount of stat points to spend
Fix Number of Varl in caravan does not increase despite varl choosing to join Iver when leaving Einartoft... now adds 23 varl to caravan
Fix Ubin's caravan does not add fighters or varl to your caravan when joining... now adds 15 fighters, 5 varl, and 40 supplies (rather than 30 supplies)
Added a slider setting for scaling the UI larger or smaller.
Disable the Quit Game button in options for the iOS builds.
Fixed an issue with the battle HUD elements so they scale up/down with other UI.
Added message for when players have iCloud disabled.
Fix for scaling of subtitles.
Update minimum iOS version to 9.0
Fix for Backbiter champion using Dagr's appearance.
Add 'Buy TBS 2' function to start page.
Changed the link for rating the app.
Fix bad quotation marks in Polish text.
Reduce max memory used by heraldry.
Set anim compression values to those used in saga 2. Should fix a bunch of memory-related crashes.

Ratings and Reviews

4.7 out of 5
205 Ratings

205 Ratings

Gaston8008 ,


This game is beautiful, it really grips you. Don’t listen to those saying it’s too short, its depth rivals anything else on the App Store. And more instalments are on their way to further the story.

One tiny but annoying thing: during dialogues, the only way to get to the next line of text is to tap on the arrow at the bottom-center of the screen. As the iPad is held in landscape orientation while playing this is a very odd place to have to touch multiple times during dialogues. It would be much less weird/tiring to be able to tap on the right side of the screen where the thumb naturally is located. (I’m playing on an iPad mini...)

Developer Response ,

Thank you for taking the time to leave a wonderful review, and giving us your feedback.

TheBlogOfTheBob ,

This has made me very grumpy

Good points first: The music is astonishing for an App Store game. The plot is interesting and feels different from your average RPG. The world they’ve created feels very original, detailed and vast
Main characters can actually die, depending on your decisions so there is a proper sense of jeopardy.

However: It’s actually just a basic choose-your-own-adventure with the occasional strategic battle. The world may be vast, but you don’t get to explore it - just follow the preset path. I initially liked that there were 2 separate groups of characters to follow, but Hakon’s group basically vanish for much of the game.

The visuals are nice, but characters always hold the same poses during conversations which makes it feel rather flat.

Some of the dialogue is clunky and there appears to be the occasional word missing from the text.

And I will echo what others have said: this game is not worth £10. I can handle it being short, up to a point (as it will have some replay value). However, it just stops. This isn’t the end of the story by a long way. It doesn’t even explain what’s going on or why. I’d love to know what happens next but there’s no way I’m paying another tenner for part 2!

Developer Response ,

We really appreciate you taking the time to leave this review of the game. We understand that not all games are for all players and we hope you find an open-world game you enjoy, soon! All the best. :)

Dyl Valleys ,

Best mobile game out there

What a game. The beautiful art, music and narrative are blended with absorbing tactical gameplay to result in the best mobile game I’ve ever played. The choices you make have a tangible impact and have genuine emotional weight. This is a game that lingers long in the mind, even after you’ve finished its relatively short running time. I first played it a few years ago and have downloaded it again today so I can play it again. After I’ve finished I’ll certainly be buying Banner Saga 2. I can’t recommend this game enough.


Stoic LLC
2 GB

Requires iOS 9.0 or later. Compatible with iPhone, iPad and iPod touch.


English, French, German, Polish, Portuguese, Russian, Spanish

Age Rating
Rated 12+ for the following:
Infrequent/Mild Mature/Suggestive Themes
Infrequent/Mild Horror/Fear Themes
Infrequent/Mild Profanity or Crude Humour
Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
Infrequent/Mild Cartoon or Fantasy Violence
© 2014 Stoic LLC


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