Critical Mass - war in space 9+

Sean O'Connor

Designed for iPad

    • £4.99

Screenshots

Description

Critical Mass is a game set in the future, where you are the commander of a squadron of spaceships. You will be sent on one of 40 different types of mission, ranging from protecting a convoy, to attacking an enemy starbase, to defending Earth.

You fight enemy spaceships using six different types of missiles which home in on the nearest target, so you have to be careful not to destroy your own friends...

The game is turn based, but with missiles homing in on your tail, enemy ships weaving to get out of your line of sight and sirens screaming warnings at you it can get pretty frantic!

What’s New

Version 1.5.0

- added the option to start a new commander from the rank of your highest previous commander

Ratings and Reviews

3.8 out of 5
5 Ratings

5 Ratings

Spudulike987 ,

Could be excellent. Few issues.

This game is enjoyable. It’s fun. It’s addictive. There is ample scope for this game to have 4 or 5 stars.
The game has been around forever (I had it twenty years ago on PC) so at £3.99 it’s a bit pricey - but it’s not obscene - and the game has been upgraded.
However, it’s missing several things it really needs. There’s no quit function, so if you lose a mission sometimes you can be just stuck there while the enemy roams around trying to do stuff. Yes, there’s hyperspace, that also sometimes takes a while to end things (or is irrelevant if you’re dead). Then there’s a few functions missing. The PC version allows you to design your own craft (frankly, the only way of building a plane to suit your play style and racking up big scores). Second, you can’t see inside your ship. The original version allowed you to pull up the inside of your ship - which allows you to judge better damage levels and whether to continue or abort missions. While you’re on a mission, you should be able to look up what the mission is again.

ivona tinkle ,

Such a shame.

Make it into a duplicate of the original game, it almost seems like the developer had given up half way through. We don’t need to wait for the mission to finish when we are dead. We need more features like the original game.

Developer Response ,

I guess you mean like designing your own ships and missions? The problem is squeezing the user interface for things like that onto small phone screens.

citron2008 ,

Utterly addictive and re-playable

Been playing this on Windows for 20 years and loving this iOS version. It's one of those "just one more go" types of games. Very unique synchronous turn-based game (where you and the enemy both plot out your next one second's flight path and choice of missiles). Great enemy AI too. Patience is key. Greed is not.

App Privacy

The developer, Sean O'Connor, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary based on, for example, the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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