Hex of Steel 4+

WW2 turn-based Strategy game‪.‬

Valentin Lievre

    • £4.99

Screenshots

Description

The Ultimate WW2 Strategy Wargame.

WARNING: Older devices will not be able to run the biggest scenarios. You need a device with good GPU/CPU performances in order to run those, it is hard to tell which iPad/iPhone can or cannot run those. iPhone X (Any 2017 device) and above should run those fine. You will still be able to play any of the campaign scenarios with any device, there is a hundred of them (or play in multiplayer).

Hex of Steel is a refreshing WWII wargame covering all fronts featuring a certain amount of original mechanics. Fight in solo against finally a decent AI throughout Europe, Africa or the Pacific, or against a friend in the cross-platform PBEM multiplayer.

Embark on a gaming journey that started with just 53 euros from Kickstarter and a dream! "Hex of Steel" is not just another wargame; it's a testament to determination and passion.

Key Features that Set "Hex of Steel" Apart:
• Adaptive AI that Never Cheats.
• Explore Gigantic Scenarios Spanning Europe, North Africa, Pacific, and more.
• No Turn Limits, No Unit Limits (Can be changed).
• Cross-Platform Multiplayer (PC/Mobile).
• Play with Standard Unit Representation or NATO Icons.
• Capture and Deploy Almost Any Unit in Your Army.
• Engage in Branched Campaigns with Core Units – Shape Their History Throughout the Campaign.
• Diplomacy that Adds Depth to Strategy (Wars, Alliances, Truces).
• Over 50 Policies to Personalize Your Gameplay – Choose Doctrines, Occupation, Conscription, and More!
• Unleash Your Creativity with Multiple Editors: Tiles, Units, Countries, and Scenarios.
• Random Scenario Generator (Work in Progress) for Endless Challenges.
• Experience Dynamic Weather with Stunning Sound and Graphics Effects.
• Dive into a World of Unique and Optional Mechanics – Explore Limitless Possibilities!

Absolutely no paid content / in app purchases!

Don't miss your chance to immerse yourself in the ultimate wargaming experience – "Hex of Steel" awaits your strategic brilliance!

What’s New

Version 7.4.0

ADDED
• New 'political map' overlay. At the push of a button, you can show/hide it. Combined with the keybind to hide units, you have full control over what's shown/hidden. It does not contain country names yet, I have thought about adding it but still cannot find any way to calculate where the name would be shown (for countries with colonies or with territories across sea).
• New policy category: National Focuses.
• Few new policies to go under that new category: Industrial overtime, Aggressive Propaganda, Military Scientists, Army Training, Resistance Suppression, Construction Engineering, • Commanders development program. Description is available in game :) The goal for this new category was to be more useful late game, to have something where you could have your • HQ points spent on a per turn basis automatically. Some of these policies do require a sacrifice of 1 HQ point per turn.
• New other policies: Bigger command centers, Highlands experts.
• Possibility to completely hide the in game UI by pressing F10 (+ new keybind).
• Possibility to assign/change a country's ideology in the map editor.
• AT infantry to Greece.
• AA units to Turkey.
• Basic AA and artillery to baltic states.


CHANGED
• Multiplayer compatibility -> 7.4.0.
• Economy / Occupation policies and income modifiers did not work as intended when a tile was occupied (modifiers applied on wrong value).
• Made policies lighter (data wise). Will make some late game save files a tad lighter/smaller.
• Increased Commanders units upkeep by quite a lot when playing with policies ON (15 upkeep vs 1 upkeep).
• Slightly changed the player slots setup in the map editor settings.
• Now showing the max cap of HQ points in both the store and the policies menu.
• Changed the 'map' button action to toggling the political map. I have disabled the old 'strategic' map.
• I have removed the hardcoded 'Winter fighting bonus' for the Northern countries, and instead, made it free for them to pick the Winter Soldiers military tactics policy.
• Political unit option no longer add an extra production turn.
• Mountaineer unit option now adds an extra production turn.
• Mountaineer option is now available for small AT guns and artillery guns.
• Several buildings graphics (Coastal batteries, factory, refinery).
• Supplies amount per tile penalty with complex supplies setting.
• Estonia country revamp (geography) on Europe scenarios.
• Latvia country revamp (geography) on Europe scenarios.
• Lithuania country revamp (geography) on Europe scenarios.
• Added missing naval convoy routes in Europe scenarios (other than 1939).
• Reduced a bit the AI's purchase rate of commanders.


FIXED
• Tile info displayed with mouse hovering would not display the right amount of income production if the amount was modified in the editor (on a per tile basis).
• AI buying too many AT infantry even when not needed.
• Changing faction in the diplomacy menu did not provoke a refresh of the income summary.
• Units with 0 movement points would not turn 'dark' once they had attacked (indicating they are out of actions). Example: Coastal batteries.
• Newly deployed units would not be darkened unless selected and unselected (force refresh).
• Units on small islands could not resupply if a single enemy was nearby.
• Trench tiles if set as VP when captured would yield a 'no translation' notification.

Ratings and Reviews

4.9 out of 5
19 Ratings

19 Ratings

dustyaxe ,

Fabulous gem of a game!

Found this by chance and what a masterpiece it is. The depth and detail is incredible and obviously a labour of love. I’m not what you might call a veteran of “hex” type strategy games but have played a few over the years and I have to say that this one is pretty much perfect and sure to become a classic. My one request for a future update would be to create a “back” function for commands. Only because I sometimes forget to deselect a unit then touch somewhere else only to ruin whatever tactic I had in mind. Not a criticism just a request. Wish you all the best with this game Valentin you are doing a great job :)

A month on. I just have to say if I were only allowed one game on my iPad then this without doubt would be the one. Absolutely fantastic game! Don’t hesitate to grab it NOW!

Developer Response ,

Thank you very much for your comment! Truly appreciate it!

About that request of yours, I am happy to announce that… it already is in the game :D
Unless you are playing with Tablet UI, there is an unselect button on the top left in the panel that moves left and right

The unselect unit button looks like a dashed square with a bar in the middle

Hope that helps

Cheers

dhakdbsk ,

Amazing game

I’ve been looking for a game like this for what feels like forever and I accidentally stumbled upon this gem whilst doing the regular search of hex and counter war games.
What an absolutely great game this is. There is so much depth here and to be able to play it on my phone aswell, not just iPad, I’ve got to say hats off to the developers. After seeing what has been achieved here I don’t see why any big name company couldn’t convert their hex and counter games to be playable on iPhone also.
Again big credit to the developers. I hope this gets the recognition it deserves. I bet there’s so many people out there who would love this but don’t know it exists.

Moishepipic ,

Amazing but you have to really be patient and super thorough

If you want an incredibly accurate experience, taking time and thought then this is amazing - tons of massive scenarios so no rip offs like pay for d-day which i hate. The tutorial is slow and thorough but i think it could be far zippier like here’s a tank, here’s a fighter, here’s a river…

However if you want to play for 30 mins in a train like me then and see total victory you’ll be frustrated.

As it is a one man show then I am happy to support. There are also mysteries like refuelling or building up unit strength… no idea!

Developer Response ,

Thank you very much for your review!

I will try to work on making some smaller scale scenarios, however, these will most likely not be historically accurate

Refuelling / rearming costs money, you get a % of your max rearmament based on encirclement and the road supply vehicles need to take to get to your unit. As a general rule, rougher terrain will heavily impact this supply amount you will get. Try to stay near railroads or roads and bigger cities to get the highest supply amount

App Privacy

The developer, Valentin Lievre, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary based on, for example, the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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