Screenshots

Description

"The Battle of Polytopia is a turn based strategic adventure. It's a game about ruling the world, fighting evil AI tribes, discovering new lands and mastering new technologies.

Beat your friends in online battles and compete on the global high score list.

Auto generated maps make each game a new experience, with unlimited replay value.

Pick and choose among different tribes. Wander in the dark cold forests of Barduria, explore the steamy Kickoo jungles or claim the lush field of the Imperius empire.

What our players are saying:

""I just can't get over how perfect this game is. It is a wonderfully unexpected gem. The only thing that I could critique is the price(it's too low).""

""It's mixture of simplicity and strategy are that of straight up brilliance.""

""It’s a great city building game that’s free of the shackles of “freemium,” and every strategy fan owes it to themselves to give it a shot at some point.""

Touch Arcade (Chris Carter)

The battle of Polytopia is the first game from the indie game studio Midjiwan, based in Stockholm, Sweden."

What’s New

Version 1.14.1

Some bug fixes and modifications to the Polaris.
-Ice bank now has 10 levels
-Outposts now only give 1 population
-Improved explanation of penalties for skate units

Fixed bugs:
-Gaami freeze animation on each move
-ships become land units when water under them freeze
-Pushing a Gaami from a city by building a Giant crash the game

Ratings and Reviews

4.7 out of 5
1.1K Ratings

1.1K Ratings

Wellytg ,

AMAZING BUT I HAVE SOME IDEAS

This game is amazing and a lot of fun to play BUT i have a few suggestions, first of all please make it so you can control the size of the map without changing how many teams are fighting (so for instance you could have 2 teams on a map 3 times as big as the biggest map). Secondly please add more free colonies.
New colony ideas and skins of the map details:
Zombie:
forests = a dead forest
Fruits = brains
Grass lands = barren wasteland
Buildings = destroyed houses
Hunting = humans
Fishing = zombie fishes

Aliens:
Forests = normal forest but different colours and some eyes coming out the trees and weird stuff like that
Fruits = small alien creatures that look like square purple cats or something
Grass lands = mars like landscape
Buildings = something modern looking (like an iphone)
Hunting = E.T in the woods
Fishing = the fishes from The Simpsons (orange with 3 eyes)

Vampires:
Forests = dead trees with bodies hanging from them?
Fruits = raw meat
Grass lands = barren with pools of blood
Buildings = castle like buildings (like in the transilvania film)
Hunting = humans
Fishing = a dead fish

Knights:
Forests = old time looking
Fruits = boar heads
Grass lands = old time looking
Buildings = castles
Hunting = boar or a dragon or something like that
Fishing = sea beasts

sniwikd ,

Really good game but..

I really liked this game: it’s fun, addicting and you can play with friends on it. However I feel like some of the units are a little bit unbalanced such as the mind melder who can turn any unit including giants and battleships into the enemy. One game I had about six giants 20ish swordsmen etc. Then about ten mind melters (all armoured) came after me out of an undiscovered area and took out all of my giants. I then lost seven cities before I killed all of my giants but by the time I killed all the giants about 20 mind melders had surrounded my defeated cities and every time I shot them with catapults they just got 2 more to replace them. after about half an hour of basically no progress I had to give up because I had gotten nowhere near any enemy city. I’ve also experienced this zero progress problem when I’m against catapults that I can’t see In an undiscovered zone as they can shoot me before my riders get near enough to see them on the map. Despite these issues I haven’t been able to stay away from the game and I would definitely recommend it for anyone who likes a complex strategy game

MrIousBe ,

Love it but it needs an overhaul of mechanics.

It’s hard to give it only 2 stars as I love playing it but unfortunately, with all the mechanics build in, there’s only one way of winning this game and that is producing as many stars as possible per turn. You can see stars as your production, the more production the more you can produce every turn. However, the overhaul of the stars will come from the Amount of cities you have and there lies the problem with this game. That is the only factor that decides if you win or lose, the amount of cities you have. There are a few ways to get extra stars but again, they will grow out of the amount of cities you have and things you research for which... you need stars. If the map the game creates means you have no access to many cities (before your opponents take them), you lose. There’s no equality towards that. You have cities, you win but if not you lose. Simple as that and very unfortunate given all the mechanics they build in are rendered useless just because of that.

Information

Provider
Midjiwan AB
Size
45.3 MB
Category
Games
Compatibility

Requires iOS 8.0 or later. Compatible with iPhone, iPad and iPod touch.

Languages

English

Age Rating
Rated 12+ for the following:
Frequent/Intense Cartoon or Fantasy Violence
Copyright
© 2016 Midjiwan AB
Price
Free
In-App Purchases
  1. Vengir Tribe £0.99
  2. Kickoo Tribe £0.99
  3. Hoodrick Tribe £0.99

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    Up to six family members will be able to use this app with Family Sharing enabled.

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