SpeedAir - Speed of Sound 4+
Calculator for Live Sound
Marcus Painter
Designed for iPad
-
- Free
- Offers In-App Purchases
Screenshots
Description
Speed of sound calculations for live sound engineers.
Now with metric or US units (meters or feet).
Temperature in Celsius or Fahrenheit.
The Speed of Sound
Calculated using the temperature, humidity and pressure.
Delay Time and SPL
The time taken to travel a given distance and the drop in SPL with distance.
Frequency Attenuation
The amount attenuated by each frequency band depends on temperature, humidity, and pressure. Only frequencies above 2kHz are significantly affected. The attenuation in dB takes into account the distance.
Wavelength
Calculates the full, half and quarter wavelengths for a given frequency. This is useful when designing sub arrays.
Period
The period for a given frequency for full, half and quarter periods.
Make a Donation
Support further development by making an optional small (or large) donation. Thanks!
What’s New
Version 1.1.5
- Analytics
App Privacy
The developer, Marcus Painter, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary based on, for example, the features you use or your age. Learn More
Information
- Seller
- Marcus Painter
- Size
- 3 MB
- Category
- Utilities
- Compatibility
-
- iPhone
- Requires iOS 17.0 or later.
- iPad
- Requires iPadOS 17.0 or later.
- Mac
- Requires macOS 14.0 or later and a Mac with Apple M1 chip or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
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French, German, Italian, Spanish
- Age Rating
- 4+
- Copyright
- © 2024 Marcus Painter
- Price
- Free
- In-App Purchases
-
- Large Tip USD 4.99
- Medium Tip USD 2.99
- Small Tip USD 0.99