Team Play by Playfinity 4+

Playfinity

Designed for iPhone

    • Free

iPhone Screenshots

Description

• With Team Play by Playfinity, you make throwing and catching an engaging activity for people in all ages.

• App is optimized for arranging games where you can connect the phone to a loudspeaker for sound effects, and also Airplay via TV screen or projector is supported. Perfect for crowd and cheering.

• Supports several Playfinity balls at the same time (tested with 6). Meaning that you can have several groups competing with each other in real time.

• Each Playfinity ball is packed with sensors and can measure and detect throws, catch, bounce, miss, height, airtime and speed. Combining these parameters in different ways, we translate this into fun games and competitions.


• The games combines analogue rules (such as “a play field”) with digital rules such as points per throw, points per meter height, penalty for airtime etc.


• Set Up in less than a minute. Open the app, choose a game, all balls connect with a click, and just press play. When the session is over, the balls go to sleep by themselves saving power for the next round of ball games.

• Main features:


◦ Games - Choose between a variety of games. Games are introduced with a video clip, and setup description. Games can be played by 2 or more players per ball.
 All games are free.

◦ Multiplayer - You can have up to 6 live balls at one time. This enables you to activate selected groups in one go.

◦ Overview - During each round of the game, the speaker will say which team is in the lead, causing engagement among the players.

◦ Again and again - Add more rounds with a click and see how teams progress. 



“Team Play by Playfinity” is made for the “Playfinity Team Case” that consists of 6 enhanced Playfinity balls, optimized for this app.

If this is something for you and your team - or you have ideas for exercises - contact us at: Support@Playfinity.io


This app is made on Playfinity's API for developers.

What’s New

Version 1.0.3

Fixing internal data storage so that throw count number is not cleared when app is restarted.

App Privacy

The developer, Playfinity, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.

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