Cyclops AR 4+

The Third Floor, Inc

    • 免費
    • 提供 App 內購買項目

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描述

Cyclops is an advanced AR visualization tool for film/TV and architecture, relied on by industry professionals to easily visualize ideas in the real world. See digital creatures, set extensions or designs in context with actual sets, actors and locations. Scout building sites and design proposals aligned to real geography. Whether the content you are creating will be virtual or real, you can use Cyclops anywhere to provide a new perspective on the world. Use Cyclops anywhere to put your virtual ideas into real-world context.

For VFX Crew
Visualize CG characters, creatures and set extensions on set or on location, with simulcam-like capabilities in real time. Integrate VFX elements with powerful compositing tools. Preview, share and discuss how VFX elements will integrate into shots while scouting and shooting.

For Directors, Cinematographers, & Camera Operators
Block shots and create photoboards in AR or in Google Maps. “Find” shots by framing up virtual and real storytelling elements. Scout camera coverage, lenses and real locations to help prepare shot lists and shooting plans. Use as a digital viewfinder to properly review VFX shots with proper camera lens matching.

For Designers & Architects
Visualize architecture projects in AR to see and share how designs fit the real world. Visualize designs in Google Maps to explore and present a proposed build within the actual geography. Create scenarios for lighting or drop in posed humans to capture video with scale reference.


Features & Tools:
Import your own FBX/OBJ models or export assets and levels from Unreal
Real-time animation, lighting and FX adjustment tools
Search-and-explore via Google Maps, with correct sun path information
Professional cinema camera & lens matching
Scene organization tools, including outliner, layers and bookmarks
Asset tools to move, rotate, & scale objects in the scene
Take photos and record videos with metadata/camera data
Export recorded cameras into Unreal
Game controller support
Range finder and measuring tape tool
Robust animation playback controls – scrub, adjust playback speed, set in/out points, & more
Built-in Photo and Video Gallery with custom info, metadata and sharing
Seamless import/export with Unreal Engine
Secure content delivery system
AI People compositing
Chromakey
Scene Lidar for holdout geometry
Built-in GPS alignment
Point Cloud Anchor tools to correctly save and load CG models in real-world locations
Scene-saving tools
Create your own complex assets in Unreal with different color, texture, or material options
Multiple operation modes, including Asset Mode, Shot Mode, VCAM Mode and Maps Mode
Secure platform. All content is stored on your device with no rendering in the cloud.
Hundreds of user-driven tools and features


Additional Info:
Cyclops is a subscription-based app. Multiple subscription levels and time frames are offered to fit user and project needs.
Maps - access to Maps Mode only
Assets - access to Maps and Asset modes
Pro - access to all modes.

You can enjoy a 1-week free trial.

iOS or iPadOS 16 or newer is required.
For the best experience with Cyclops, a 2021 or newer iPad Pro is recommended.

Please see our website for more info, tutorials & support.
http://cyclops.thethirdfloorinc.com

最新功能

版本 5.2.12

NEW: LumaKey feature
- Similar to Chromakey.
- adjustable min and max luminance values for the key
NEW: Custom reticle image
- Configured in the Camera preferences
- Images are placed in the reticle folder in the Cyclops Import directory.
NEW: Asset tool to disable actor selection in the viewport.
- Called “No Select”
- When turned on the user can not select objects by tapping them in the viewport.
- Can still select from the Outliner
UPDATED: Controls for Depth Compositing
- Works for Scene Depth and Person Depth
- Min/Max Depth distance

- Depth Multiplier
UPDATED: Depth Debug View
- Allows users to visualize the depth matte image that is being generated
- Enabling the Debug view gives you a slider to adjust the depth debug image. This only affects the Debug view and not the actual Depth matte
UPDATED: Improvements to the Chromakey tool
- New & renamed adjustment sliders for better control over the key
UPDATED: Slight improvements to the Despill tool
UPDATED: Cyclops will now use the name of the actor as it appears in the Unreal Editor Outliner
UPDATED: Improved FBX/OBJ importing to better support a variety of files
UPDATED: Asset tools can now be used when the Camera Constraint is turned on
FIX: fixed a bug when using custom filmback values
FIX: UI bug with color picker & Despill tool

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