Dice Rogue (Early Access‪)‬ 9+

Arthur Klattenhoff

專為 iPhone 設計

    • 免費

iPhone 螢幕截圖

描述

Assemble a party to defeat mythical monsters using unique dice combat!

Dice Rogue is a roguelite rpg game with a unique dice combat system. Roll each hero's die to make powerful attacks and cast devastating spells. But be careful, not every roll will be fruitful. Will the fates be on your side?

Battle through increasingly difficult encounters against unique monsters. After each successful encounter, you will be granted a boon to empower one of your heroes. Through a branching path, battle your way to the end and claim victory. With 6 unique hero classes, over 25 spells, and more coming soon, customize your adventure to your play style.

Early Access
This game is in early access. Thank you for contributing to the success of Dice Rogue. I will continue to update the game with more content. I appreciate all of your support and please leave feedback and suggestions in the comments.

Roadmap
+Balance enemies, heroes, and skills
+Add more skills
+Add different dice sets for each hero
+Make UI styling more consistent

Completed From Roadmap
-Implement a save and continue system
-Add Talents (I decided against this for now)

最新功能

版本 1.1

Major update! I finally got some time to make a substantial update. Here are some of the big changes:

- Battery life improvements. Specifically, app now runs at 30fps (instead of 60fps) and 10fps when there are no animations running. This should greatly increase battery life.
- Reworked heroes and party. You now select 3 unique heroes who each have 2 unique dice (for a total of 6 dice). This should make Boons more impactful and make the UI less cluttered. Additionally, enemies can now have more than one die.
- Multiple dice. Each hero now currently has 2 unique dice (I want to add more in the future).
- Skills now can be upgraded up to 5 times and are classified into tiers. The core skills come unlocked with the hero and additional skills can be purchased from other tiers. Currently you can purchase from any tier, however this may change in the future.
- Added a continue system so that you can continue a run that is in progress. The system loads to the exact point you were at if the App closes for any reason.
- Reworked most of the enemies. In general, it should be easier to reach the end.
- Added new statuses and reworked several old ones.
- Returning players should have all their Cards and XP Coins (all Hero XP was converted to XP Coins) refunded to spend in the new system.

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