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Interesting game but it’s kind of too difficult
The game was really fun but there were too many different levels, sometimes those levels had just two normal levels between them! However when it came to 900+, one task need four stars to complete, which was way too hard. I need to point out that even it was supposed to be a normal level, it was too difficult that you couldn’t pass without any “tools”, and it was possible that one normal task could use up all your tools. After trying 5 time or more when I finally pass, I could only get one star, which the setting didn’t make any sense. Although the Developers tried to offer “presents” to help, I would rather having easier levels. Otherwise, I might be forced to quit the game which I don’t wish to. Hope the Developers could make some adjustments. Thank you.
Interesting game but too hard to get star!
I am at level 530, the star required to complete task is getting more and more! Even one simple task asks for 5 stars to complete and averagely needs 4 stars to go after 530level🙄🙄 it’s way forcing me to quit the game as the level is getting harder and harder and the task is requiring more and more stars to achieve which is not align with the patterns that before 500 level.🤦🏾♀️
Here I strongly suggest you to adjust the no. of stars required for completing the tasks like 1-3 stars for one task would be much more attracting for us to play on, or the house revolution will never ends.
Difficult but captivating game
The game is interesting to play, and I have progressed to over 1000 levels without having paid, just relying on rewards earned with playing (and watching some advertisements). I must say the Developer has been very generous indeed. I have not paid to purchase boosters because I find that they are pretty much useless. You can only select to use one booster at the beginning of the game, at a time when there is little to be gained by deploying a booster. May I suggest that the Developer consider allowing players to choose which booster to use at the time they want to rather than at the beginning of the game, and allow the player to use more than one booster per game. This will incentivise players to purchase boosters and the Developer will see more purchases.